Catfish
Emperor
Same deal for the Khazad Stonewarden in my current game. Version 7.32.-The stuff that has the new art (priests, malakim adepts, etc.) are showing up as colored blobs.
Same deal for the Khazad Stonewarden in my current game. Version 7.32.-The stuff that has the new art (priests, malakim adepts, etc.) are showing up as colored blobs.
Creation and Force mana nodes can not be built. I have the prerequisite tech, alteration, still those mana nodes can not be built.
Do you have the wild mana feature enabled? If you don't, you are unable to build these.
-Colin
also some civilisations start with one of the two mana types in their palace
Kuriotes Scout Unit has a graphical link bug.
there are two ways to get creation/force mana
1 from palace (more mana option)
2 from wild mana (wild mana option)
That solved it. Yes, wildmana720.fpk was missing from the 7.20 pack I'd downloaded earlier. Bummer having to re-download near-500 MB, though.if you have problems with art in patch 7.32 please take a look at mods\FFH Wildmana\Assets folder. A Wildmana720.fpk file should be there. If it is missing, follow this
1 Redownload the 7.20 Wildmana version
2 Delete the FFH Wildmana folder
3 install 7.20 wildmana
4 apply latest patch
if you have problems with art in patch 7.32 please take a look at mods\FFH Wildmana\Assets folder. A Wildmana720.fpk file should be there. If it is missing, follow this
1 Redownload the 7.20 Wildmana version
2 Delete the FFH Wildmana folder
3 install 7.20 wildmana
4 apply latest patch
doing this won't break patches, will add missing art files (and decrease loading time of the mod)
That's because noone's made button art for them yet.![]()
This is because the entries are defined in the base Civ 4 files, not customized for FFH. If you search, you'll find that AI_DIPLO_JOIN_WAR isn't in ANY mod's text file. Plus, if it were a matter of a missing key, you'd see "AI_DIPLO_JOIN_WAR_5" instead of just nothing.I also think I looked at the Diplo Files and it seemed that these entries were missing.