Probably live stream for modding tools enhancements
That sounds like an odd thing to stream. *tries to imagine Pete narrating the editing of lua files*
Probably live stream for modding tools enhancements
Well, you see, when a daddy L file meets a mummy UA file, you get an assignStartingPlots.lua, at which point everyone loses their mind, gives up, and goes home to pray to the awakening of the Elder Gods.That sounds like an odd thing to stream. *tries to imagine Pete narrating the editing of lua files*
Well, you see, when a daddy L file meets a mummy UA file, you get an assignStartingPlots.lua, at which point everyone loses their mind, gives up, and goes home to pray to the awakening of the Elder Gods.
(I haven't even looked at mapgen in VI, I just fought with it enough in Beyond Earth)
Haha, he sounds as natural reading a teleprompter as I would
Norway got that big buff for pillaging. Nice.
Yes, but I am so glad that other civs won't get science or culture anymore from pillaging. Staying in almost constant war and pillaging for science and culture was way too strong a strategy.
I really like that. I can never find anything.Map-Tacks included! (One less on my must have list of active mods)
Really like that new Map-Search component.. a centralized QoL asset that should allow for much better micro-management.
Many other neat fixes and a solid Balance pass -- almost as expected.
Problem is that Civ VI multiplayer has some huge fundamental flaws that were never an issue even in Civ IV. And I doubt they will ever get fixed. Namely...
- The AI takes over instantly if someone disconnects, meaning you have to reload an autosave every time since the AI will mess everything up when it gets the chance
- You can't engage in diplomacy or make changes in your cities or do anything at all while waiting for other players, so you keep having to un-end and re-end your turn and sequential turns during wars are a chore
- No fully turn-based option, though it wouldn't have worked regardless until the above point gets fixed so that choosing production can be done in other players' turns like in IV
- Simultaneous turns in wars between human players are just stupid. Enjoy getting screwed over by the notifications covering the screen!
Nerf to pillaging sounds great and an excellent enhancement for Norway.
... that gold is still gonna be easy though. TBH it is the gold as well as the science I found crrrazy,
Storms are gonna wreck you more? I just go my capital wiped out without any climate change with a Hurricane, it was too much. Every building in every district, all fisheries and fishing boats gone? It is not like I did not see the storm coming, I did shout at everyone to take cover. I think this is going to be a change some like and some don't, certainly broke my game at a bad time.
So Toa have been well nerfed, reduced the a lot and 1 culture off the Marae makes them no threat as an opposing AI CV civ, a bit of a shame.
Nothing on world congress? It properly sucks.
At least Canada can be productive while it starves.