civzombie said:I think the PR guy may have been involved in the statement...![]()
Dennis Shirk, Manager at developer Firaxis Games...
you think?
civzombie said:I think the PR guy may have been involved in the statement...![]()
civzombie said:Sounds like you agree though, that if memory used after saved game is consistent then no memory leak. If not, memory leak.
Kolyana said:Wait, did I sign up for the wrong forum or something? How come civfanatics doesn't get the news directly also?
warpstorm said:Because of all the whiners/flamers/trolls on this site they decided that 'poly is now the more friendly site?
microbe said:Wow, so let's just all shut up and kiss up to be a friendly site! What an honor that would be.
Artagel said:Kind of funny that they mention (rather minor) in my opinion play fixes first and then mention the memory/vid card/ programming issues almost as an afterthought.
But its good news to hear a patch is due out soon.
microbe said:Wow, so let's just all shut up and kiss up to be a friendly site! What an honor that would be.
Uty said:I've noticed temporary slowdown. The key word is temporary. That's not a memory leak, sorry.
A memory leak, folks, is when objects/garbage are not cleaned up (usually due to malloc/alloc misuse), causing the amount of memory used on the heap to grow. Since the amount of memory used for a saved game is consistent after reboot it is not a memory leak.
I've written (and fixed) memory leaks by the way. This is my professional opinion.
microbe said:Quote:
Originally Posted by warpstorm
"Because of all the whiners/flamers/trolls on this site they decided that 'poly is now the more friendly site? "
Wow, so let's just all shut up and kiss up to be a friendly site! What an honor that would be.
Mythrl said:animal husbandry reveals horses? WTH? it's not like iron which you have to mine for...it's a friggin horse...it's a little hard to miss even if you don't know how to put a saddle on it.![]()