Considering future patches (if it isn't included on the next patch)
#1 I thought of a simple way of group movement based on setting flags on the map, that might be a bit robust but very easy to program (I guess). I know this isn't an original idea, since it has been used in many (at least in many older) RTS games, yet it is so simple, it's a surprise it wasn't included in the original game.
You could for example press SHIFT-1 (2/3...) to set a flag to a chosen place in the map. CTRL-1 (2/3...) would move the unit there. Additionally, for example CTRL-0 would move the unit to the place the previous unit went. This would be a huge improvement for example during war when moving large numbers of units to a coastal towns to be shipped, and then later on to move the units to a site of battle.
I don't know anything about programming, but my intuition says it would be a relatively easy feature to add in an hour or two, without changing the game code fundamentally.
#2 Another issue - a minor issue perhaps - that I hope Firaxis will consider, is that when you upgrade all your units and you have them fortified automatically. For example by the time you get to update infantry to mech infantry, you could easily have more than hundred units, and pressing the F-key 100 times in a row is really silly and slow.
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Any comments?
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Tuomas