Discussion in 'Civ5 - New Civilizations' started by Leugi, Feb 11, 2013.
Hey well now that there's an extra map, might also well make another Argentina. Gib Rosas pls
Hey People. Just wanted to come over and say that Rio dela Plata will be released soon. In the meantime enjoy an update to the Latino Soundtrack, now with voice suport for units for CulDiv!
The Provincias Unidas del Rio dela Plata with José de San Martín as its leader are here at last (after 2 years xD)
The mod includes an alternate map. Check User_Settings_RiodelaPlata.sql to change.
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This is awesome, can't wait to try!!! Is it also compatible with JFD's CiD and ExCE, since I do see Cul Div and RtP mentioned?
Super awesome! I was really anticipating José de San Martine, finally we have another Argentina! And the mechanics sound interesting and different, pushing you to micromanage. Thank you!
May I looking forward to Eva's update next?
Congratulations! nice to see an Argentina civ based on San Martin! brutaaaaal!
Wow this civ, without a a doubt, it's my new favourite! congrats again! only two small notes: you need to save the game and load again for enact both decisions ,otherwise don't appear on enactable decisions (having the necessary requirements).Yerba mate (i like mate) gives one more food for all the cities when any of these cities are celebrating WLTKD (not sure if this is intentional)
Oh, my apologies! yerbamate works perfect ,it works with golden ages,i was wrong!!!
Does the Argentina work with Vox?
No, I suppose, there wasn't any VOX when Argentina was released. Rio de la Plata: also no (I suppose) as no CBP-compatibility was stated in release note. CP should be OK.
Oh no I mean the new argentina
CP should be OK. Full VOX - idk.
Bro, the Mapuches civ textures are bugged. I put some screenshots down there (I guess I did it right xdd)
Civ5Screen0002 by Pythoner06 posted Feb 8, 2017 at 2:06 PM
Civ5Screen0001 by Pythoner06 posted Feb 8, 2017 at 2:06 PM
Anyway, nice mods. I love a lot your Bolivia mod, Leugi-sempai.
Which Direct X are you using? That may be the issue.
Thank you very much bro, it worked!.
If I have to guess, I'd say the load order changed which is why it was working before but not since you added new (my mods). Nothing in the Kuikuro or Spy mod interact with Calendar, so I don't think its something specific introduced by my mods. However, it might be the references set by the Spy mod changed the load order in such a way that whatever mod is the problem is now loading after PeC instead of before (or the game is just completely ignoring references and doing a random order, like it does for no reason). You can try to force PeC to load last with your current set of mods and see if it makes a difference.
Thanks, already suspected as much that's why I took post down... just one question then: how do you force a mod (PeC) to load last?
Well, I mean, technically you can't because references/dependencies are supposed to work, but usually if you deactivate the mod and reactive it. it will load at the end of your mod list (or the more extreme unsubscribe/uninstall and then resubscribe/reinstall so its the last mod added to your game and activated).
Also the CiV load order is based initially on the order they were added to the mod folder.
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