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Patria Grande: Civilizations of the Americas

Discussion in 'Civ5 - New Civilizations' started by Leugi, Feb 11, 2013.

  1. Uighur_Caesar

    Uighur_Caesar Comandante en Jefe

    Joined:
    Mar 14, 2015
    Messages:
    1,227
    Location:
    Florida
    Hey well now that there's an extra map, might also well make another Argentina. Gib Rosas pls
     
  2. Leugi

    Leugi Supreme Libertador

    Joined:
    Jan 25, 2013
    Messages:
    1,673
    Location:
    Bolivia
    Hey People. Just wanted to come over and say that Rio dela Plata will be released soon. In the meantime enjoy an update to the Latino Soundtrack, now with voice suport for units for CulDiv!

     
    SamuraiOutcast and dilophosaur like this.
  3. Leugi

    Leugi Supreme Libertador

    Joined:
    Jan 25, 2013
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    Location:
    Bolivia
    The Provincias Unidas del Rio dela Plata with José de San Martín as its leader are here at last (after 2 years xD)
    The mod includes an alternate map. Check User_Settings_RiodelaPlata.sql to change.


    Steam Workshop | Direct Download

     
    retrocity5, Stef09, TPangolin and 2 others like this.
  4. Stef09

    Stef09 Warlord

    Joined:
    Mar 10, 2016
    Messages:
    231
    This is awesome, can't wait to try!!! Is it also compatible with JFD's CiD and ExCE, since I do see Cul Div and RtP mentioned?
     
  5. OrderofOlav

    OrderofOlav King of Procrastination

    Joined:
    Jun 6, 2014
    Messages:
    388
    Location:
    The Netherlands
    Super awesome! I was really anticipating José de San Martine, finally we have another Argentina! And the mechanics sound interesting and different, pushing you to micromanage. Thank you!
     
  6. tmxk2012917

    tmxk2012917 Prince

    Joined:
    Aug 31, 2014
    Messages:
    363
    Location:
    New York
    cool!!!!!!!!!!!

    May I looking forward to Eva's update next?
     
  7. yerbinho

    yerbinho Chieftain

    Joined:
    Feb 15, 2016
    Messages:
    81
    Location:
    Valencia ,Spain
    Congratulations! nice to see an Argentina civ based on San Martin! brutaaaaal!
     
  8. yerbinho

    yerbinho Chieftain

    Joined:
    Feb 15, 2016
    Messages:
    81
    Location:
    Valencia ,Spain
    Wow this civ, without a a doubt, it's my new favourite! congrats again! only two small notes: you need to save the game and load again for enact both decisions ,otherwise don't appear on enactable decisions (having the necessary requirements).Yerba mate (i like mate) gives one more food for all the cities when any of these cities are celebrating WLTKD (not sure if this is intentional)
     
  9. yerbinho

    yerbinho Chieftain

    Joined:
    Feb 15, 2016
    Messages:
    81
    Location:
    Valencia ,Spain
    Oh, my apologies! yerbamate works perfect ,it works with golden ages,i was wrong!!!
     
  10. Jarula

    Jarula King

    Joined:
    Oct 22, 2016
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    680
    Gender:
    Male
    Does the Argentina work with Vox?
     
  11. dilophosaur

    dilophosaur Prince

    Joined:
    Dec 9, 2013
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    507
    No, I suppose, there wasn't any VOX when Argentina was released. Rio de la Plata: also no (I suppose) as no CBP-compatibility was stated in release note. CP should be OK.
     
  12. Jarula

    Jarula King

    Joined:
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    Male
    Oh no I mean the new argentina
     
  13. dilophosaur

    dilophosaur Prince

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    CP should be OK. Full VOX - idk.
     
  14. Pythoner06

    Pythoner06 Chieftain

    Joined:
    Jul 27, 2016
    Messages:
    7
  15. retrocity5

    retrocity5 The American Monarchist

    Joined:
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    Gender:
    Male
    Location:
    America
  16. Pythoner06

    Pythoner06 Chieftain

    Joined:
    Jul 27, 2016
    Messages:
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    Thank you very much bro, it worked!.
     
  17. Tomatekh

    Tomatekh Sahib-i-Qirani

    Joined:
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    If I have to guess, I'd say the load order changed which is why it was working before but not since you added new (my mods). Nothing in the Kuikuro or Spy mod interact with Calendar, so I don't think its something specific introduced by my mods. However, it might be the references set by the Spy mod changed the load order in such a way that whatever mod is the problem is now loading after PeC instead of before (or the game is just completely ignoring references and doing a random order, like it does for no reason). You can try to force PeC to load last with your current set of mods and see if it makes a difference.
     
  18. Stef09

    Stef09 Warlord

    Joined:
    Mar 10, 2016
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    Thanks, already suspected as much that's why I took post down... just one question then: how do you force a mod (PeC) to load last?
     
  19. Tomatekh

    Tomatekh Sahib-i-Qirani

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    Well, I mean, technically you can't because references/dependencies are supposed to work, but usually if you deactivate the mod and reactive it. it will load at the end of your mod list (or the more extreme unsubscribe/uninstall and then resubscribe/reinstall so its the last mod added to your game and activated).
     
    Stef09 likes this.
  20. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
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    2,209
    Also the CiV load order is based initially on the order they were added to the mod folder.
     

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