Peter the Clueless (help!)

capnvonbaron

Democratia gladii
Joined
Aug 15, 2008
Messages
1,783
Location
cyberland, USA
Hey Civvers,

I really need to get my act together. I'm a solid monarch-level player (most the time, heh) and that is kind of my relaxed difficulty level. I can win Emporer and Immortal matches before, but those are always a huge struggle it seems like. Diety I'm just kinda meh, about... its not relaxing or very fun to me.

Now, there are probably some things I am missing anyways that could maybe make me a comfortable Emporer or Immortal player. Sometimes I even find myself lost on what to do on monarch games, even though I'm in a winning position. Take this game for example.
Spoiler :
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I am Peter of Russia, on a fractal map, with huts turned off as the only change from standard gameplay. Solid starting place, good surrounding land overall, plenty of resources. Early game, I decided if I didn't do something about my nearest neighbor Augustus, I'd end up pinned in a corner with no bronze and a horde of prickly Praets blocking my path to claiming the real good land. So as soon as I got some chariots together, I started harrassing Auggie, pillaging his land and denying him metal. Unfortunately, taking his cities was out of the question since A) most of them were on hills, and B) he scored the 'war bows' random event that gave all his archers C1. :cry:

So, thats where things went goofy. I decided my best option was to Oracle->Construction (mistake?) to have any chance vs. Auggie. It turned out ok, since he managed to whip a huge stack of archers and actually went on the attack for a bit (tho completely ineffectively -- he lost a dozen archers vs my loss of a cat and a couple of my chariots). I managed to take his bronze-city-hopeful (Neapolis) with chariots and cats, hooked up the bronze, and created a few axes to help things along. It was still a slog though, and through continual denial of first bronze, then iron, then horses, I kept him reeling until I claimed all his land:
Spoiler :
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He managed to spam out eight cities including Rome, only one did I burn -- I had only four total, since most of my food/hammers went to military units. My economy kinda tanked, and now here we are with me in a relative tech basement, sitting on a heap of land, with a happy Sal for a neighbor and a grumpy everyone-else on seperate continents. What I'd like to know, fellow civvers, is this:

Where do I go from here? Can I still pwn the rest of the world by the 1500s with Cossacks and arty, or did I screw everything up too bad for that to happen? Do I turtle and just use my lovely land to zip to a space victory? Work on killing guys as I can? I'm kinda at an impasse. Give me your thoughts! Let me know what you think about my diplo situation, and where to go up the tech tree. Chide me for all my unimproved land and shoddy empire management, ragged army, everything! Don't hold back!

Attached is the 1240AD save (BtS 3.19, no mods). We have room for two or three more cities, I just scored Parthenon, and have a new GM and an old GPr waiting for orders. We are finally fiscally solvent anyways since courthouses and the FP went up, but I'd like to hear what ideas people have for what kind of economy I should aim for now, how to improve my conquered territory, etc.

Thanks in advance!
 

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You need more workers. Your land is under improved. At this point you might want to get 2 per city or 2.5 per city. You need to play improvement catch up. The sooner those tiles get improved the faster you make things bigger.
Also post your diplomacy screen showing the tech trades and who has what tech advantages on you.
Also post your city adviser screen. I am reading from work where I don't have a game. Besides most of us are too lazy to open the game file.
Consider using that great merchant to lightbulb a tech and then trading his tech for other techs. This is a great way to come back from behind.

I am very dubious of the value of Rome building wealth. It is a great city spot with growing towns. Build buildings to make a great city. You are behind right now but you have plenty of time to catch up. Make the long term investments.

Consider switching to organized religion and spreading Confucianism to all of your cities. If not all your cities then to any city with a problem with its happy cap. The hammers towards buildings are huge. Having the option to switch to Confusianism would give you the chance to join a larger religious block. The counter argument to this is that Pericles probably won't try to conquer you no matter how he feels about you, and Ragnar will attack anyone for any reason no matter how he feels about them. Saladin on the other hand does take his feelings into account.
Reference:
http://forums.civfanatics.com/showthread.php?t=478563
http://forums.civfanatics.com/showpost.php?p=11931777&postcount=38
http://forums.civfanatics.com/showpost.php?p=11931785&postcount=41
http://forums.civfanatics.com/showpost.php?p=11931797&postcount=44

Rome and Moscow both look like EXCELLENT gp farms. I think Moscow is slightly better though. Build 100% farms around one of them and put the national epic in that city. Then run specialists like crazy. Since you have the Pyramids I would switch to representation.

You have underdeveloped cities but you also have a point lead. This tells me that you have plenty of room to grow up and you might be in a solid position to close the tech gap and win.

That is all I can tell you from looking at just the map. Post more screenies and I will tell you more. Note: I am also a solid monarch player. Don't assume I am way way smarter than you just 'cuz.
 
Not used to play on normal speed so I just played some 150 yrs (I lose my "price/time" feeling when not sure how much cost everything :) ).. But yes - workers.. need much more (built some 10 more).. also need 2 or 3 settlers (good cities can be done actually..)... lot of forests still around cities - production boost that really helped to finish forges/barracks, got fail gold from few wonders, managed to finish University of Sankore (not target it but just got it :D )..
Diplomacy - you have 1 good Ally (Saladin) that won't be problem I think for very long time as long as you stay in Friendly.. Also 1 reason he shouldn't be target for now - no shrine in Hindu..
So my target would be Pericles.. Sent in Great Spy (before I quit game) what I got from St.Peterburg (used all specialists slots to get GPP out as fast as possible.. golden age helped much more (used great people for GA.. bulbs looked too weak).. still.. my target was another Great Merchant to send to Saladin cap to get money for upgrading all axes/archers to mace&longs..).
and after that would go to build/ partly whip maceman+elephants+trebuchets (teched engineering), + using stack you got in St.Petersburg.. could be enough to take some 3-4 Pericles city in 1st strike.. and you have fort other side sea.. thats excellent place to unload troops before attack).. and maybe even could get Saladin as ally..
Will give another try.. but something won't change: "Pericles must.... go for icecream and leave that game :D " :)
 
Thanks. Yeah I forgot to mention its "epic" speed, too. I suspected I'd hear "more workers". I didn't capture as many from Rome as I'd hoped, and in building my war machine I sacrificed a few things. But I'll get working on workers.

I can't remember a time in history I've had open borders with the overseas heathens, if simply for sake of maintaining diplo points with Sally. So as a side perk I think I've slowed the global tech rate quite a bit by isolating Asoka/Lincoln from Rags/Pericles. I'm hesitant to try and join the Confucian block, simply because "they're over there and I'm over here". And I have a friendly Sally at my back. I could probably use that fort as an invasion start-point, but I'm really thinking I might need to wait for the next era of units. I don't know what Rags/Pericles have and I don't want to open borders just yet.. is that a mistake??

I'll do the worker thing. I am in rep/slave/org religion right now, would a civic switch to bureau/caste be in order? Start abusing those GP points?
 
Took a look at the save and the good first. You are in a solid position. Your empire has tons of potential, is leading in techs and has some really good land with two core cities well developed. Ragnar is in war mode and likely going to hit Lincoln, so at least one bloc is going to be busy without your intervention.

The things that can be improved:
More workers. But it's not doomtastic where you need to drop everything and build workers.
Whip the infra. Forges and libraries should go up in cities that don't have them. Do not slow build these for several turns.
Science needs a major boost. You need an academy in Moscow. Run binary research (0% to accumulate gold and 100% when enough's in the bank to finish the tech.)
I would have made St. Petersburg a GP farm, but since it now has lots of mature cottages, leave it as a science city and see if you can get a second GS for another academy after Moscow has one.
Speaking of GS, you need a GP farm. Tear down the cottages near Novogord and farm them. Build windmills over the green hills and start running specialists here. Once the National Epic is up, burn the Great Prophet for a Golden Age, generate Great Scientists.
I wouldn't poke Saladin. Leave him and the rest of the world alone while you get your science rate up.
And never agree to closing borders with some one. You get a diplo minus, gain no diplo bonus from the civ who demanded and often end up slamming the door on a tech trade partner for a long time.

That's about it. You are in a strong position and if you streamline your empire and improve your land, you will win. Good luck! :)
 
What I can say - from that position you can do whatever you want if you don't make anything wrong with Saladin.. (cottage.. watermill.. etc)
He was friendly with me until I won Domination in 1859 AD :D (left 5 cities for Greece.. that war based on Knights, 3 for Vikings.. that war on Curaisers, destroyed America with Cossaks, extra build few cities next to vassals borders to get domination land % after find out that America island gives me just 62.5% when need 64 :( )
At the end Saladin got peace-vasal India and he was strongest in military, so actually it would be very hard to win him too... Funny that he didn't try to stop me from winning :D
 
Let us know how it turns out.

So far haven't had the chance to play too much more, but... I didn't turn Rome (screwed up and put FP there :P) or Moscow into GP farms... instead, I farmed the crap out of Cumae and have been springing GS from it. Got a random GSpy somewhere else and burned it in a GA with the GP to make civic switches and boost production on Taj (which I got for a second GA). So far I'm around 1600AD and I have a decent cossack/treb army. I'm ready to crush Pericles and Rags (who did end up DoWing Lincoln... good call Smilingrogue!) with that while I tech cannons. My plan is to also build a secondary stack (it won't have to be a big one, HA!) and vassal Asoka before he caps to Sal. Then I'll turn on Lincoln if I need to :)

Why would you turn of huts but not random events?

Huts are decidedly tipped in the AI's favor, and here it would've been even worse for me especially. If Augie had popped BW from a hut, for instance, Ida probably been screwed. Random events are less unfair, and I like the flavor (usually)

Everyone was right... I was kinda worried, but building workers and improving the land and whipping buildings ASAP really turned things around. I went to tech parity to a tech monster in no time. I've always been kinda hesitant to whip buildings mid-game but... can't hardly argue with the results here!

Does anyone else have any interest in the 4000BC save? I'd kinda like to see what other people would have done, possible earlier victories, etc...
 
Deleted original post.....requested 4000 BC save and then realised game speed was epic so will pass. Sorry @capnvonbaron.

I do have one question for you though....any reason why you elected to go chariots instead of HAs?

What's wrong with epic speed? :)

Went chariots because (in my mind at least) I needed to start choking Augie before he got metals, and especially before he got Praets. He was sitting on some prime property for fast teching and had iron, bronze, AND horses right in his neighborhood. I don't think I ever would have gotten HBR in time, and since his core cities were on hills and he got the "war bows" RE (combat1 for all archery units), going Construction (for cats) via Oracle just made sense to me.

Here's the 4000BC save anyways. I eventually finished the game, I think the VC date was 1810AD with a Domination via cannons, cossacks, and infantry. Pericles, Rags, and Lincoln cap'd easy enough, but since Asoka peacevassaled to Sal, taking them down was a bit of a slog. I mean, it wasn't really that hard (muskets were the toughest units I came up against!), but it did delay my victory date by a century or so.

Lincoln really nerfed himself... he had a continent all to himself and only settled two cities the whole game! WTH? :confused: He sure had plenty of damn wonders by the end of the game though... I've *never* seen a non-IND AI whore that many wonders!
 

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why you didn't HA rush him? i tried going agri, ah, BW, pottery, HBR, archery

1750 BC HBR, 1650 Archery, attacked 1175 BC with stack of 8 HA's

edit:
and next time turn off the events...
 
What's wrong with epic speed? :)

I just find it a little too slow for my taste....I need more to happen per turn and so enjoy normal speed. :) That said, I understand that many enjoy epic too. Congrats on the win BTW! :goodjob:

why you didn't HA rush him? i tried going agri, ah, BW, pottery, HBR, archery

1750 BC HBR, 1650 Archery, attacked 1175 BC with stack of 8 HA's

Yep, that was what I was driving at. Chariots can certainly take cities if used in the right circumstances. However, HAs can give you that extra punch if you find that chariots are only able to choke.
 
why you didn't HA rush him? i tried going agri, ah, BW, pottery, HBR, archery

1750 BC HBR, 1650 Archery, attacked 1175 BC with stack of 8 HA's

edit:
and next time turn off the events...

whats wrong with events? more or less same for everybody and give some "surprise" moment for the game..
Huts I understand.. Getting 2 "free techs" (like AH and TWheel) from 2 huts you get can make things very different..
 
whats wrong with events? more or less same for everybody and give some "surprise" moment for the game..
Huts I understand.. Getting 2 "free techs" (like AH and TWheel) from 2 huts you get can make things very different..

there is a lot of wrong with events and you can easily find bigger threads with enough flames in other parts of forum and maybe even in S&T. not gonna repeat something that was discussed for like 100x on this forum.

biggest problem with them is that it makes comparing strategies more tough and makes learning/teaching tougher for no reason
 
Turning off huts and events for forum games makes sense. As people have said, it makes it easier to learn/compare strategies. Turning them off (especially events) for games you are playing on your own is no better than rerolling for a good start. It's part of the game, deal with it. By turning events off, you are making the game easier. Win on deity with events off? Good job, I'd be more impressed though, if you won with events on. It's how the game was meant to be played.

I turn off huts and events anytime I play a SOM or NC game or whatever. But when I roll up a start that I'm going to play on my own, I leave them on. Don't kid yourself, turning them off is cheating. You are making slavery more attractive, as has been noted many times. People always mention how balanced the game is, and how it's great that things are done to keep it balanced. But then when they get a chance to unbalance slavery, they do it.

That volcano just wiped out some infra? Good, now you need to consider not settling so close to peaks. It adds strategy to the game. The only one that truly sucks that you can't do much about is the early barbarian uprising-big deal though, you've probably only put like 10 minutes into the game at this point anyhow. Start a new one if they kill you. People gripe and moan about how Civ V isn't as in-depth (and they are right), but they turn around and try to make the game as cookie-cutter 1, 2, 3 as possible. I don't get it.
 
Thanks, I got the point - nothing wrong with events in general, but not for public or learning games where need more attention to "what to tech, where to settle etc" not just "do I need money saved to replant forest again or something else?"..
 
Yeah again I like the events... I usually don't find them to be too game-breaking. Unless I get the one for "-25% inflation" :D

The reason I didn't attack with chariots was, again, because three of his first four cities were settled on hills.

@ vranasm, how did your rush succeed? Did you get to him before he had iron? Or do you mean you still choked him and killed him off with HAs?
 
The reason I didn't attack with chariots was, again, because three of his first four cities were settled on hills.

@capnvonbaron: If this is directed at me, I think we’re getting our wires crossed. :) I asked the original question (why chariots instead of HAs) – because HAs would’ve been my choice. When @vranasm was a bit more forthright in asking directly why you didn’t HA rush, I followed up by saying yep, because that’s precisely what I was hinting at. I understand precisely why you didn’t rush with chariots...the point I was trying to make originally was that the higher base strength of HAs would’ve made short work of even hill archers (if produced in numbers). That’s precisely why I would’ve teched to HBR. What’s more, the gold in your starting BFC means you had a high commerce start and teching to HBR represented another way of leveraging that commerce, instead of, say, going for The Oracle. Next time, perhaps I’ll be a be a bit more forthright to help avoid confusion. :)

Apologies BTW if that quote isn't aimed in my direction and I've gotten my wires crossed. :)
 
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