pineappledan
Deity
Hello,
This mod is a general tweaks mod to test ideas and balance changes that I think would improve base Vox Populi. It contains all sorts of changes to civilizations and units
Download Here
The Zeppelin is re-added and expanded into a whole unit line:
Airship line traits:
Dirigible (previously "Zeppelin", which was an anachronistic misnomer)
700
Zeppelin
1400
UAV
1700
Promotion lines:
Night Raid I => Night Raid II => Night Raid III
+50% vs cities per level
Surveillance I => Surveillance II => Surveillance III
Double Movement in Coast & Ocean => +1
Moves and Sight => +33% Defense and ZOC
Leaf promotions:
Land Air Defense I / II / III / IV
Medic I / II
Night Terror: +100% vs Cities and heals +5HP
Air Repair: Heals every turn regardless of action
High Altitude: Reduces all incoming damage by 10
China
National Park (Worker Improvement)
Supermarket (Building)
Building changes:
If you only want to try 1 or 2 parts of this mod (eg. you're only interested in the zeppelin line) then you can just delete the folders or rename the files of things you aren't interested in.
Credits:
This mod is a general tweaks mod to test ideas and balance changes that I think would improve base Vox Populi. It contains all sorts of changes to civilizations and units
Download Here
Spoiler Units :
Spoiler New Zeppelin Line :
The Zeppelin is re-added and expanded into a whole unit line:
Airship line traits:
- High
CS and high
Production cost for their era
- Unique unit combat type - Land unit Domain
- 4 base sight
- Starts its turn with unobstructed vision in a 4-tile radius
- Hover
- Ignores Terrain Defense
- Can enter all tile types, including ice and deep ocean (Does not embark)
- Can only attack Cities
- Gains XP from spotting in enemy terrain
- Has Amphibious (no penalties attacking cities over rivers or from coast)
- Can detect Submarines (note: immune to subs, because they are technically land units)
- +33% Defense
- All Interception promotions -- AA guns' Anti-Air and Fighters' Ace Pilot -- give +33% vs Airships for each level
Dirigible (previously "Zeppelin", which was an anachronistic misnomer)
unlocks at Steam Power

40
CS

2
Moves

Base Land Air Defense 2
Zeppelin
unlocks at Radio

65
CS

2
Moves

Base Land Air Defense 3
UAV
unlocks at Telecommunications

75
CS

4
Moves

Base Land Air Defense 5
Promotion lines:
Night Raid I => Night Raid II => Night Raid III
+50% vs cities per level
Surveillance I => Surveillance II => Surveillance III
Double Movement in Coast & Ocean => +1

Leaf promotions:
Land Air Defense I / II / III / IV
Medic I / II
Night Terror: +100% vs Cities and heals +5HP
Air Repair: Heals every turn regardless of action
High Altitude: Reduces all incoming damage by 10
Spoiler Civilizations :
China
- Changed global +2
and 'We Love the Empress Day' to trigger every time your empire births 8
Citizens. Bonus yields are halved on Era Change.
- Chu Ko Nu now has Logistics. Removed Siege Volley promotion (gave it to Hwacha)
- Harappan Reservoir no longer gives +1
to Floodplains
- Removed Road movement along Rivers (too OP)
- UA now gives all scout line units
Gold when discovering tiles
- Bandeirantes' unique promotion now only gives
Science and
Culture when revealing tiles
- Brazilwood Camp changes:
- moved back to Metal Casting.
- Increased base yields to 3
- Removed the +2
tech yield increase at Physics.
- Free Lighthouse replaced with free Harbor (still gives
City Connection)
- Cothon yields changed from 2
on lighthouse and 3
on harbor to 2
on harbor and 2
on lighthouse
- Hwach'a changes:
- Now replaces Cannon (32
, 16
)
- Does not require Iron
- No longer has Logistics
- Has Field I and unique 'Singijeon' promotions:
- 5 splash damage
- +25% RCS when adjacent to or in a city
- Now replaces Cannon (32
- UA Changes:
- Shogunate replaced with Sakoku:
- Civilizations cannot send trade routes to you unless you have trade routes with them
- Gain 1
Happiness and +10%
Great Person Rate in all cities for each available, unassigned Trade Route Slot
- UA changes:
- Esprit de Corp now gives 50% progress to GWAMs on birth of a Great General or Admiral (Moved from Japan)
- No longer gives 50% progress to GWAMs and 40%
for X turns on city capture
Spoiler National Parks & Supermarkets :
National Park (Worker Improvement)
Unlocked at Biology
Can be built on any Forest, Jungle, or Marsh
1
1
1



2
2
2
at Alternative Energy



2
2
for every adjacent Natural Wonder


1
1
for every adjacent National Park


2
If worked by a city with a Zoo

Supermarket (Building)
unlocked at Refrigeration
2250
, 10
Gold maintenance


+1
Food for every Farm and Pasture Improvement on Empire, regardless of where it is or if it is being worked

+200%
Gold from
City connections in this City


2 Specialists in the city do not generate
Urbanization

Building changes:
Zoos only give +1
to Forest and Jungle (down from 2
1
)



+2
to nearby National Parks

If you only want to try 1 or 2 parts of this mod (eg. you're only interested in the zeppelin line) then you can just delete the folders or rename the files of things you aren't interested in.
Credits:
- Zeppelin Model: snafusmith
- Predator Drone model and unit flag: SMAN
- Songhai and Korean Hwacha changes: Hinin
- Watchtower half-built art: Ekmek
- Watchtower model conversion: Hawkwood & Hufgar
- All other code and art assets: pineappledan
Last edited: