Hmm, initial idea was just 11 Negative Traits, since only 11 BTS traits.
But since the screenshot didn't look nice, made a few more to have a "balanced" screenshot.
New Traits:
Loathsome, Sentimental, Benevolent, Dim-Witted
(Yeah, I know Benevolent and Sentimental are actually good, but effects are not)
Adjusted Traits:
1) Gullible: Changed from Pay 50% More to Receive 33% Less
(The poor fellow might have paid everything he had, and we don't want him to end up in a deficit right?

But if he is at the receiving end, then there won't be such a problem)
2) Negligent: Removed Population Loss (So that every trait description is a one - liner for my screenshot to look nice

)
Chance increased to 8% as a result
Trait Mechanics
@TB
Drown you
