Not accurate information IMO.
Older ones (and there are dozens of these, the creators aren't doing civ 7 vids anymore so you're not going to get much new negative opinion anymore):
Spiffing Brit hasn't done a Civ 7 video in a long time. Potato has drifted away. Boesthius is MIA.
Ursa, Potato and One More Turn have all done "Wow this 1.20 patch changes everything whao this is so fun now guyz". Feels very forced to me, like a last ditched good faith effort to support enthusiasm for a game their careers half depend on. Well Ursa doesn't feel forced, but that's because he seems like a generally happy go lucky guy.
My point is, can we stop just lying about this and stop acting like the stark reality of the state of the game is disinformation or doomscrolling or something? Firaxis needs to apologize and heavily update the game just to get back to the starting line. Otherwise, the way things are, the game is over. They cannot save a pattering of a few fixes for a paid expansion. My opinion, but a disinterested unbiased analysis that doesn't reflect my preferences: the game will fail if the community and developers both don't admit that the launch was a failure and turning it around requires massive work.
Little nitpicks on what sales figures really imply, or whether a minor growth scaling update is a big deal or not are perfectly fine discussions, but jeez, let's look at reality here. All I'm saying.
Wasn't going to comment this but I saw this point that "the only creator videos out there right now are really positive" and it was far too incredulous a proposition I just couldn't stay silent.
Some top comments from the 1.20 update dev video on YT:
"I still don't understand how they added floods from Civ 6 but didn't add dams to counter them"
"The absence of some of these features at release is baffling when you consider that Civ isn't a brand new game in a brand new franchise. This development team had a blueprint refined by half a dozen entries over twice as many years to crib from. And not only are staple features missing, but the entire game barely resembles the entries we know and love. I really would love to see an interview with some insight into the design philosophy of this game because I consider it a misstep"
"There are so many basic things missing from this game that's its simply unethical to charge $140 for a game not remotely close to finished."
"You added basic things back and act like you did something. Game is still unfinished and terrible, months after the release. I wish I could get my money back."
"As someone who hasn't bought 7 yet this seems like an awful lot of fixes rather than updates which makes me think my choice to hold off for a couple of years until the game is actually finished was the right one. Can't believe they've been charging so much money for a game that was so unbaked."
"I'm old enough to remember when games were released in a finished state, rather than releasing a broken mess and then somehow gaining clout with the playerbase by gradually making it release-ready over the next few years."
"I would like to let everybody know Firaxis is censoring comments. They just released a video 2 hours ago but then took it down because of the backlash.Here is what I typed: 'I am glad you are getting all the backlash Firaxis. It's kind of deserved based off your tone deafness. It's kind of satire that Ed Beech is still running the studio when y'all fired Jake Solomon. His team poured heart and soul into Midnight Suns, and he was key piece for the Xcom franchise. I truly hope Sid can find Venture Capital to regain control of his founding studio from Take-Two before they ruin your developer anymore. If y'all had just done an honest dev blog and came out and said "Hey community, we are sorry. We messed up. We didn't listen to our Q&A players, we ignored them. We haven't listened to your feedback. You deserve better as a community, longtime fans and consumers. We will make sure to do better on our next game and will work hard over the next few months to do you justice. To sweeten the deal or apologize to all players and fans, we are going to change our pricing and DLC release for a temporary time because we owe it to you.' or at least some half-baked PR speech, you wouldn't receive all the backlash you have. How sad the mighty have fallen."
"I’d like to thank Civ VII for forcing me to buy Civ VI."
Anyway, I'm trying to contribute some substantive content that demonstrates the what and why of negative community sentiment. There's still this sense of incredulity at the notion that there's a problem here, so in between discussing sales figures, let's just make sure we have the context behind the sentiment driven the outcome we're analyzing.