Player stats, sales, and reception speculation thread

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Civ 4 low poly graphics could move hundreds of units on the map and each turn would last seconds.
Civ 3 same as Rollercoaster Tycoon before the Sims came in the picture, was isometric glory. Time-defiant easy to read graphics.

When Civ 4 launched I was skeptic of the 3D graphics, but it worked. I had other issues with the game. They removed armies. Crusaders wonders.
They added religion units and a ton of new buildings that made the game feel more of a simulation than a game.

When Civ 5 launched my PC had an invidia mid-tier GPU, the space heater Gtx 460. A beast. And it would crash my PC to a halt I had to play the game
in strategic map mode the entirety of the time. My friends didn't understand I wanted to play the game this way and not with 3D on.
But I could run Crysys...

Removing units on the map is the trick used to make it play on every machine. 1UPT is juts the tip of the iceberg. The fact they removed workers
is the icing on the cake... In order to pursue a minimal gameplay state with good 3D graphics, they sacrificed the game.
Civ 6 was so bad it removed airplanes basically. It run on my igpu Mac, so it crossed a threshold there, where 3D was now
possible on most hardware, but this isn't true at all.
I can still get my PC to its knees playing a huge Civ3 map, just for the sheer numbers of calculations the Ai requires, included workers.
There is no snowball in C3. Every Civ has a special unit that is OP in its time, and that is when all the gameplay happens, around your golden Age.
You can have to wait untill you discover Panzers if you play with Germany, for it to happen, so you are forced to wait to the industrial age for your core
gameplay.
Snowballing was a direct cause introduced because of the cuts and general disposition at accepting the simulation to happen.

So we are to the point they are trying to convince us to buy new shiny 3D graphics when the only thing important to me was how to expand on the new
commander ability and how well it worked. Single units are way too powerful anyway. What? NO roads??? How do... Oh.. nevermind...
The point is not going back to the roots, but making the mistakes of RollerCoaster Tycoon and more all new one... is asking for Planet Coaster indie to show up,
take up the debris of what has become a shell of a minigame, and get all the fanbase with them. There is no Civ itch.
And this is especially true with younger gen.

Sid Meier was synonymous with simulation. This was the brand. But a different kicking simulation, not a boring one.
In the end Civ 4 became successful bc it removed only a minimal part of the core traits and greatly expanded OVER them. Not replacing.
I am rejecting the 3D graphics now because It is not a hardware limitation anymore. There is no such thing anymore.
Why removing workers then?
Why limiting the map creation?
Devs should stop thinking to take away the special powers from the players.
Players want freedom first and foremost.
Renaming things. Etc.
Choose to run the game in 2D rather than real 3D. The rise of itch.io handheld games. Sub 10$ mega-hits with infinite replayability.

100$ or 30$ won't buy you that. The commanders looked like a last minute concession to those of us that were worried that much
of the core issues that have been going on since 1UPT dumbing had it still ongoing momentum.

Any good concession must be followed with a good brainstorming. We haven't yet seen that.
 
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As posted above: Only a speculation.

One fact in my eyes seems sure: While being obsessed by the idea to transform the C3C campaign to become the epic game of Civ 7 by trying to connect things, that otherwise are not fitting together, Firaxis was not able to "see the forest for the trees" and how smooth and easy it would have been to connect things that are fitting together and with that concept a change of rulers and even the names of a civ for a certain territory on earth in different eras would have been possible.



Sid was very specific in not give players too much freedom, but the threshold he put in place has set such a high standard bar, that from the moment when Ed has taken over,
it has been incapable of raising it. He never had that power.
The connection you made is epic, but to me it only proves my point. He is allowed to work on its sidelines and not conceding anything that hasn't been pre-approved.
That means if it hasn't already existed in some way or form, it will not happen.

What C3X gave us, is un-matched freedom. I doubt they have never ever installed it and even tried the new worldbuilder, especially Ed.
It would get'em a heartstroke.
 
Wow the game itself has birthed a spokesperson that's pretty cool
And it birthed thousands of full-time... what's the opposite of a spokesperson?
 
Critic.
 
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Probably the same label used by various flavours of -deniers, no doubt.
I'm not any type of 'denier' but I think people's aversion to critical and/or independent thinking in this society is something George Orwell couldn't have ever dreamt to be real.

I'm sure the big corporations and governments want you to be a senseless consumer but that is exactly what takes away agency from the people.

The gaming industry is the biggest victim (in terms of media consumers) in this - people buying dreams of games rather than finished products, usually only licenses instead of an actual thing that they own.
Shafted every year by continuously decreasing standards.
 
I'm not any type of 'denier' but I think people's aversion to critical and/or independent thinking in this society is something George Orwell couldn't have ever dreamt to be real.
I'm not sure rushing to label a person as a "spokesperson" simply because they have a positive opinion about the game is a critically-sound argument. It seems to be focusing on the poster, rather than the arguments they're making.

People can like games, without being "senseless consumers". Quite a reach, that one, too.

But that's just me.
 
I'm not any type of 'denier' but I think people's aversion to critical and/or independent thinking in this society is something George Orwell couldn't have ever dreamt to be real.

I'm sure the big corporations and governments want you to be a senseless consumer but that is exactly what takes away agency from the people.

The gaming industry is the biggest victim (in terms of media consumers) in this - people buying dreams of games rather than finished products, usually only licenses instead of an actual thing that they own.
Shafted every year by continuously decreasing standards.

I was fortunate to grow up watching society transition from land lines and physical mail to today.

There is no question that the level of discourse and general critical thinking skills amongst society has absolutly plummeted

The Go To now for most people if their view is challenged is to immediatly try and have the other person banned
 
I think I'll need 3 years at this rate but no worries :) stew at your own speed!!

If this game was a stew they sold it with the meat still cooking inside... So I guess it's like a Korean hotpot 🤔
This is how I would explain it to the investors
Despite the ratings and the general state of the game atm, Firaxis aren’t showing signs of stopping production anytime soon. The first major expansion is going to change a lot of things and we already see the devs addressing core problems. The bones of this game are solid, many people are just waiting for things to be properly fleshed out. We see that the market is there. If the next major expansion flops, then yeah, this game is dead, but I don’t see the point in such pessimism.
 
I'm not sure rushing to label a person as a "spokesperson" simply because they have a positive opinion about the game is a critically-sound argument.
I think he did that because the poster chose as their username CivilizationVII.

I almost quibbled with the word choice at the time (because something more than just spokesperson is intended), but couldn't find anything better to propose. Incarnation? Well, no; can anything in cyberspace rightly be considered incarnate?
 
I'm not sure rushing to label a person as a "spokesperson" simply because they have a positive opinion about the game is a critically-sound argument. It seems to be focusing on the poster, rather than the arguments they're making.

People can like games, without being "senseless consumers". Quite a reach, that one, too.

But that's just me.
No.

I called them a spokesperson because their name was literally CivilisationVII (before they changed it).

It was a pun, like as if the game came to life to write in the forums
 
47.48% as of today, continuing the downward trend, despite the current sale.
I'm confused by how SteamDB count reviews. It says they count all reviews whereas Steam only counts reviews which are Steam verified.

According to SteamDB there were 2 positive reviews & 71 negative reviews on the 12th, 3 positive reviews & 53 negative reviews on the 13th.

I counted the reviews on each day in Steam itself, all languages, and the final count on the 12th was 17 positive and 61 negative. On the 13th it was 17 positive and 47 negative. Obviously still terrible but they're so different to SteamDBs numbers.
 
I was fortunate to grow up watching society transition from land lines and physical mail to today.

There is no question that the level of discourse and general critical thinking skills amongst society has absolutly plummeted

The Go To now for most people if their view is challenged is to immediatly try and have the other person banned
Well he immediately tried to draw a line between being a critic of a game and being a 'denier' like a climate denier or an anti vaxxer or something like that.
 
I'm confused by how SteamDB count reviews. It says they count all reviews whereas Steam only counts reviews which are Steam verified.

According to SteamDB there were 2 positive reviews & 71 negative reviews on the 12th, 3 positive reviews & 53 negative reviews on the 13th.

I counted the reviews on each day in Steam itself, all languages, and the final count on the 12th was 17 positive and 61 negative. On the 13th it was 17 positive and 47 negative. Obviously still terrible but they're so different to SteamDBs numbers.

I don't pretend to be an expert. All I see on the Steam store page is a rating of 47% positive.
 
Despite the ratings and the general state of the game atm, Firaxis aren’t showing signs of stopping production anytime soon. The first major expansion is going to change a lot of things and we already see the devs addressing core problems. The bones of this game are solid, many people are just waiting for things to be properly fleshed out. We see that the market is there. If the next major expansion flops, then yeah, this game is dead, but I don’t see the point in such pessimism.


Sorry that is just not remotely true and the dev's are not addressing core problems.

They are at best tinkering around the edge and trying to minimise the "core" problems ( no chance ) more likely they are implementing change's that really should have been in the game to start with .

Yes if the next expansion flops , this game is a foot note 100%
 
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