davidlallen
Deity
I couldn't figure out how things work with those fuel trucks. In the whole game, I popped one from a bunker (goody hut), and another one popped on the oil well shortly after I connected it. After that, zip. So I had only two fuel refuel possibilities.
I have reduced the speed at which fuel trucks spawn. Maybe too much In 0.6, fuel trucks randomly spawn at each oil well. You automatically get one when you first build it, so that you can see where they come from. Each well has a percent chance per turn to spawn another one. In 0.5 and earlier, the complaint was "too many" fuel trucks. Maybe now it is "too few", hopefully with some more feedback I can get it "just right".
It is easy to modify in the python if you want to try different values. In file Assets/python/CvFuryRoadEvents.py, find the buildGasTruck function definition. Under that find the "thresh" variable. Today it is set to 25, which is 2.5% per turn. You can make it anything. There is some other code which tries to prevent huge stacks of trucks from accumulating there unused, but that may never happen anymore.
Also, the AI seems to wait before fueling its vehicles. When I first approached a hostile city, all jeeps in it had an empty tank. Two turns later, its whole stack had moved out to intercept my force.
I guess that means it just brought in a fuel tanker from a nearby well. It may be a good strategy to go around disconnecting or razing wells before attacking.