The_Coyote
Emperor
Ok, will post the more explaining answer considering the vision losses here:
the first loss was my first game (marathon speed: about 90 turns before end of the game [could build guardians for 20 - 30 turns]), the second, normal speed, was about turn 200 (imo the problem was, the first vision was found 10 years earlier than the other, so almost every AI had this as state vision).
It also seems that the AI is very offensive spreading his vision [in the first game short after a open border he spread his state vision in my capital = game lost], so even after the other nation have their own, they will not change [in my last game i was almost the last one building the capitol].
And perhaps there was one strange behavior, often when the AI tried to attack me, some of his jeeps run out fuel, direct beside the target town (saving the town from conquering), no idea if it would possible and how hard it would be to attach a tanker to an attack stack
the first loss was my first game (marathon speed: about 90 turns before end of the game [could build guardians for 20 - 30 turns]), the second, normal speed, was about turn 200 (imo the problem was, the first vision was found 10 years earlier than the other, so almost every AI had this as state vision).
It also seems that the AI is very offensive spreading his vision [in the first game short after a open border he spread his state vision in my capital = game lost], so even after the other nation have their own, they will not change [in my last game i was almost the last one building the capitol].
And perhaps there was one strange behavior, often when the AI tried to attack me, some of his jeeps run out fuel, direct beside the target town (saving the town from conquering), no idea if it would possible and how hard it would be to attach a tanker to an attack stack