@Enginseer has made an awesome events mod, but for some reason the game invariably becomes 100% silent when made into a modpack with it. Given that the majority of people enjoy playing with events (At least according to the metrics thread I made a while ago, to the order of 20 on to 5 off, on page 2.) that leaves a lot of people without access to this mod which enhances gameplay a lot.
I think it would make sense to integrate the events not just so that modpack users can use them, but also because the majority of users don't know about his mod and the events included by default are lackluster. (By design, I know.)
Obviously if there are any of controversial power those would be left to his modmod, but I think that the experience for most users would be improved if these were made default, and it's not like events can't just be turned off regardless.
Obviously this is dependent on Enginseer and G's permission, but given what I know of them it seems likely if there's a lot of support.
It cuts deep.

(I'd be fine with integration IF there's interest and Enginseer manages the code on our GitHub.)
G