AndreyK
King
On the first page I see Moray Terraces Wonder (Peru, Medieval). I'm playing with 14.8 version and I don't see that Wonder in tech tree or Civilopedia, when it was added?
There are few WWs I made a plan for but haven't added yet (Aqueduct of Padre Tembleque, Moray Terraces, Buyuk, JFK).On the first page I see Moray Terraces Wonder (Peru, Medieval). I'm playing with 14.8 version and I don't see that Wonder in tech tree or Civilopedia, when it was added?
Noted.I think that theming bonus on Sigiriya could be increased a bit. Right now we have a theming bonus on museums 5 culture, while on a Wonder, Sigiriya 1 culture and 3 gold. I think that on a wonder we should get more than on regular buildings.
I can see something like that for the first time. Seems like some mod you're using modifies leader flavors and has syntax error inside. Look in database.log first with all mods loaded to see if there's something shown.I try to optimize the load order as you suggest , but i allways get an error when i try to open the database :
View attachment 634435
What can i do ?
Depends on the fact, Bare Necessitites is loaded before or after MW. If after, then your buildings won't get the bonus. Bonus is applied by an automatic SQL query.Regarding Wonder:
HOLY St. Peter's Basilica (Vatican)
+1and +4
;
+1to all unique religious buildings;
+1World Congress Vote;
freeCathedral;
3 freeInquisitors
I believe there is no compatibility with bare necessities, faith purchased buildings, the last game i played i believe i build Kongmiao, and it did not
receive happiness like the Cathedral..
So i would assume, all below are not working correctly..
Atash grants +1 Faith per CS Friend or Ally.
Aul's Great General Point reduced from +3 to +2.
Aul now grants +1 Base Military Supply and -5% Empire Needs Reduction in the City.
Kongmiao's GPP Rate reduced from +33% to +25%.
Jinja's Great Admiral Point reduced from +3 to +1
What about pineappledans New Beliefs mod? Running into the same issue here. And if it's a load order issue, how do I ensure one mod gets loaded before another? Like is it based on how they are listed alphabetically in the folder or what?Depends on the fact, Bare Necessitites is loaded before or after MW. If after, then your buildings won't get the bonus. Bonus is applied by an automatic SQL query.
Is this what you are looking for?You need to create reference to this mod in my mod. Then my mod will at least try to search for yours and if it finds it, it should be loaded correctly.
Gimme mod ids of those modmods (Bare Necessities and New Beliefs) and I will add them to the list for another version.
Actually I'm looking at your modinfo file now and Bare Necessities is already in there under references. Maybe do we need to also reference your mod in both these other mods to get them to work togetherIs this what you are looking for?
New Beliefs
Mod id="d600c443-2f04-469a-9475-e857284d5992" version="14"
Bare Necessities
Mod id="6eab2123-f4cb-401a-a165-55833306c1ae" version="5.1"
Nope this just crashed the game.Maybe do we need to also reference your mod in both these other mods to get them to work together![]()