Post a (tough) Deity map for me to play

You have floodplains double gold, a very good leader, lots of forests. This looks much more like a HoF game than anything else. If someone struggles with deity difficulty, this map would be his best bet for his first win.
Don't know about that, man (or woman? I shouldn't assume, despite the username :D). We should of course move to the suggested blue circle, abandoning floodplains, the golds and freshwater.

However, if we dare to go where no AI has gone before and settle in place, it would be a fantastic location - even more so if there is proper food for the capital. Of course then can be many other things that make it hard.

Since Lain was kind enough to post the savefile, think I'll try my hand at the Alex game. With recent luck I'll probably get nuked by Mansa in Turn 42. We shall see.... :D
 
Before I forget... I read the first posts in this thread (or maybe it was the isolation thread); did you manage to get those 100 Deity wins in a row?
 
Don't know about that, man (or woman? I shouldn't assume, despite the username :D). We should of course move to the suggested blue circle, abandoning floodplains, the golds and freshwater.

However, if we dare to go where no AI has gone before and settle in place, it would be a fantastic location - even more so if there is proper food for the capital. Of course then can be many other things that make it hard.

Since Lain was kind enough to post the savefile, think I'll try my hand at the Alex game. With recent luck I'll probably get nuked by Mansa in Turn 42. We shall see.... :D
That save seems to be Vanilla, not BtS so can't play it. I think settling on the gold is better than SIP btw.
 
That save seems to be Vanilla, not BtS so can't play it. I think settling on the gold is better than SIP btw.
Aye, it seems so. Then I can't play it either. Well, I could try to get it working, but won't bother.

As for Alex. Well, I messed up in one way or another and crashed the economy by turn 50. Not that many warriors either, but a handful as I wanted to be safe. Then got an event that removed 1-2 pops in all cities, so that's a rather big slap in the face. Think I'll just put it on the backburner (forever) and continue one of the games I have going, or watch a pro probably ruin this map by turn 200 again. I settled on the PH btw. Loses freshwater, but other than that I figured it would be worth it.
 
You have floodplains double gold, a very good leader, lots of forests. This looks much more like a HoF game than anything else. If someone struggles with deity difficulty, this map would be his best bet for his first win.

Looks like a very nice map to me :D. Going to download it and see why you consider it as hard.

Yes start is great, it isn't always everything, normally in my games generated from game, when start is great I always find bad bad surprises:)
 
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Got the first new map :). The start for Zara of Ethiopia:
Spoiler :
lZXr44U.jpg
Settings:
Spoiler :
Fractal, Rocky Climate, Mid sea level, NHNE, all else default.
Iso?
Spoiler :
Non-iso
Why it's worth playing? Give it ten turns and a few minutes of staring at that start. Ethiopia, for reference, starts with Hunting and Mining,

On this map's relative difficulty (at least as far as I've noticed):
Spoiler :
Medium - not as hard as Pacal/Willem/Charly II, but a definite step above, say, the Genghis Khan map. I did roll some hard(er) maps, but all of them were basically just a lesser variation of the Charly II map, so unfortunately not all that interesting.
 

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The current Alex map wasn't a cakewalk for me, but I did manage to wrap it up. T277 (1814AD)
Spoiler :

Cyrus was a total runaway, just pure luck that Hannibal got locked into a long fight with him, and that he didn't capitulate.
There was an insane amount of land available in the north-western region.

Got the Ivory site early, but couldn't utilize it. Was first to music and won lib for MT at T128.

Cuirs against Augustus (who didn't have anything to defend with except prets), then Saladin (who was boxed in), cavalry against Wang, and then Monty.
Some progress against Cyrus with rifles+cannons, but once he had assembly line I had to tech for what seemed like an eternity to get tanks.

Haven't finished a pangea in a long time, so it was fun. :)
Civ4ScreenShot0004.JPG

 
New video up from Lain.
Don't check spoiler if you haven't seen it! I discuss the ending position in the video, and contrast it abit to my own game.
Spoiler :


Lain did some really impressive work with building horsearchers and upgrading them with massive amounts of gold.
I haven't really tried much such unit-upgrade stuff really, should try it out, the burst effect is considerable.
@Lain thank you for putting these videos up, it's very educational!

The video ends on turn 158 with Hannibal capitulated and Lain at 16 cities.
This is the closest I have at the same time, I'm just getting started with Augustus and I'm down at 9 cities. :)

Persia didn't turn into a monster at all in Lains game, probably due to Hannibal getting the key chokepoint of Leptis.

Civ4ScreenShot0005.JPG

 
New video up from Lain.
Don't check spoiler if you haven't seen it! I discuss the ending position in the video, and contrast it abit to my own game.
Spoiler :


Lain did some really impressive work with building horsearchers and upgrading them with massive amounts of gold.
I haven't really tried much such unit-upgrade stuff really, should try it out, the burst effect is considerable.
@Lain thank you for putting these videos up, it's very educational!

The video ends on turn 158 with Hannibal capitulated and Lain at 16 cities.
This is the closest I have at the same time, I'm just getting started with Augustus and I'm down at 9 cities. :)

Persia didn't turn into a monster at all in Lains game, probably due to Hannibal getting the key chokepoint of Leptis.

View attachment 522671

Indeed impressive what he did. Again he achieved another personal best for him i think.

Spoiler :
To get out 4 Great merchants and to upgrade 44 horse archers was quite impressive. He could even have upgraded more cuirassiers if he put the :hammers:overflow into chariots, Not sure if that would be worth it though. 9000 gold so early in the game. Quite amazing how he always seems to get even better at the game.

I think it has to do with his Great person management, it is really top notch. Unfortunately he got not a single event in 156 turns. Thats quite sad, especially since he will probably not going to play an event game anytime soon again.:sad:

Maybe if i want some event games and K-mod action i would have to upload myself. Not sure if i want to go through all the hazzle of uploading videos and maybe get like 5 views:lol:.

 
On Alexander game after part 4
Spoiler :
Agree that Lain's GP-management is excellent and he even seemed to do it intuitively without crunching numbers. Maybe there was a small portion of good fortune as well. :mischief: Certainly getting 4 merchants was very fortunate. Anyway, the lesson is clear - post-liberalism merchants are of huge value compared to scientists (bulb PP/SciMeth? not that useful, especially if planning a cuir attack).

Also at the risk of repeating myself, pangaea is a borderline broken mapscript. ;)
 
Also at the risk of repeating myself, pangaea is a borderline broken mapscript. ;)

I think the main problem with pangaea is the size, if the A.I. only get 8 -10 cities, some even less then it will be easy for Lain. If the map size would be huge maybe and A.I. could get to 13-15 cities then they are more dangerous. Also if you play continents or isolation there is a good change that one A.I. has a vassal and therefor will be more advanced and more dangerous. On pangaea he can just bribe off the dangerous guys before they are able to vassal someone.

Maybe if Hannibal had DoW on him earlier instead of JC, game could have been a bit harder.
 
And thanks to a bit of luck on RNG, here's the second new map. That's five maps ready to go for the next map vote :grouphug:. The start for Victoria:
Spoiler :
JArwXx5.jpg
Settings:
Spoiler :
Fractal, High sealevel, Cold climate, NHNE, all else default
Iso?
Spoiler :
Non-iso
Why it's worth playing will be evident within about five turns.

On this map's relative difficulty (as far as I can tell):
Spoiler :
Hard or Dear God Why, depending on how the RNG feels.
 

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I think the main problem with pangaea is the size
*looks in the mirror*

I've only watched the first episode, but from what I can gather from above it sounds like he's wrecking this map as well. Once he gets going, there is no stopping him. He'd have to get in trouble in the early game, otherwise it's the famous snowball effect, and it's only a matter of time.
 
Got the first new map :). The start for Zara of Ethiopia:

I approve of this Zara map!
Spoiler Light spoiler :

It's sort of kind of simmilar to the WvO map where you where squeezed between Julius and Genghis, but not exacly.

Spoiler T70 spoilers :


I did two tries, first one with a shot for GLH, which I did get (and 3 cities) about T65.
The other try I went with horsearchers.

With the right amount of skill, I think both options would be viable,



Attached a buffy5 save with barb techs added.
 

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Zara game starting tomorrow. Not an easy map, without spoilering too much. Also added overview in first post, of all games played so far (map script + strategy used). In case someone is looking for HA rushes in particular. Or for Semi Isolation etc.
Thank you, that overview is great. Look forward to the next game.
 
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