rightfuture
Emperor
- Joined
- Mar 11, 2008
- Messages
- 1,649
bump for Astax
@RightFuture, I think that the future timeline link from the previous discussion page was rather generous about how long it would take for our current governments to collapse...america in 2030's? Really? The collapse of the west is unfolding in front of our very eyes, and they say it's still 20 years away.
Also, Apocalypse should not just occur in the modern era, but AT LEAST until we become a type one civilization (toward the middle of the transhuman era).
I think this "Apocalypse" should be as dynamic and gradual as possible, instead of an event that just happens instantly when you click next turn and the trigger is finally activated.
I agree, and it should be able to happen gradually or to different sets of civilizations. Maybe some countries are set back in different ways, like with revolutions. Maybe some techs are lost, or forgotten, but others are not. Maybe some of the technologies are not easy to recover for some countries. Maybe some eras are lost ('blasted back to the stone age') or set on a path to be potentially lost. Maybe the Apocalypse happens instantly or is a trigger to slow decline to it. Certainly scenarios can be imagined where the world communication degrades to the brink of nuclear warfare, like the Cuban missile crisis.
Another idea fo that ( and a far off one at that ): Apocalyptic events shoudl be world wide ( for balance pruposes and also it´s not realy an apocalyps if it´s just local). But in galctic era ( with multimaps and all..like I said: a bit in the distance) a "world2 wide apocalpys could hit single planets or maybe soalr systems, which would be quite problematic for them in the time when geting a relief ship with blueprints and materials there would take some time.
...Apocalyptic events shoudl be world wide ( for balance pruposes and also it´s not realy an apocalyps if it´s just local). ...
At the moment the post-Apocalypse units are triggered if you don't have the correct resources. They should not show up if you have access to modern resources. Thus during a crisis reestablishing resources would be key to getting stuff back to normal.
More advanced methods of applying this could be added in the future but that's still a ways off.
Ex1. Modern Gunpowder units require Ammo and before that Sulphur. If both of those are not assessable then all you can make is Urban Crossbowmen.
Ex2. Same as above but you have access to Iron then you can build a Wrench, Machete or Hatchet Warrior (aka post-Apocalypse Maceman Swordsman and Axeman).