killercane
Deity
Thanks for the reply. I was talking about something I read about base anarchy is 2, then add 1-4 for difficulty level, then a modifier for civ size. Dont know where I have read that, but its not in the war academy from what I saw.
Fuzzz said:Everybody keeps sayin' not to use the governor, but I have found one good use for it. At the governor settings you can set "never build (small) wonders" to yes, so the computer doesn't choose to build a wonder in a city if you did not want it to be built there.
Maybe not mentioned before, but certainly a good hint: go to preferences and make a few changes (according to YOUR preferences of course) -> pressing enter before ending your turn is always a good option.


later in the modern era bomb citys with planes over and over then when you get a chance attack the city when it has weak or no units on it... that way you can save alot of units
Problems with submarines.
The big problem with submarines is that civs you are not at war with will "run them over" starting a war. A couple techniques for avoiding the "sub bug" are:
Put subs in a group with surface ships. The sub can still take out enemy transports but won't be attacked by friendly ships.
Ensure every stack of ships has at least 1 destroyer in it to spot neutral subs.

