<Nexus>
Traveler of the Multiverse
So what's wrong with them?
I think they are great
I think they are great
Well for one thing the flag and background don't match colors perfectly. Also, the text is always black which some time clashes with the background like say if the teamcolor is too dark. Although that can be fixed by just repainting the text for those particular civs and creating a white text version.So what's wrong with them?
I think they are great
Nope.have you managed to get the teamflag shader correctly with the whiteflag flags
<CivilizationArtInfo>
<Type>ART_DEF_CIVILIZATION_AMERICA</Type>
<Button>Art/Interface/Buttons/Civilizations/America_02.dds</Button>
<Path>Art/civflags/Usa.dds</Path>
<bWhiteFlag>1</bWhiteFlag>
</CivilizationArtInfo>
Gimme dem goodies.Making progress here. Good progress.
I accidentally stumbled upon something interesting. Normally the texture file is under "has base texture" in the TextureProperty. I noticed a ship was much brighter than normal in the pedia. I went to check what was going on. I had the texture file under "has detail texture" instead. It is also brighter in game as well.
So far #3 is pretty much cracked. I figured out what was making the unit gray and avoided it.
But #1 and #2 are in conflict. If I make the background shaded to match the flag the text does not pop well on darker backgrounds and vice versa.
Yeah. I use shadered units in my own mod, but to reduce the size there is no reason to not use the teamcolor.bmp in huge mods like RI. Using the detail texture is kind of a hack thing to do. Which leads us to....Why not brighten the texture itself instead?
It is possible. I demonstrated it with the Civ 5 truck thing a while back:is there really no way to invoke it on a unit with something teamcolor.bmp-related?
It is possible. I demonstrated it with the Civ 5 truck thing a while back:
https://forums.civfanatics.com/threads/c-c-universe-civs.668183/page-6#post-16133477
You set the texture file to "detail"
PlayerColor01.tga to "decal 0"
PlayerColor02.tga to "decal 1"