pre-MjMNES4: A Fresh Start

I should've made this more clear, but I'm doing it now.

First turn will be a BT, consisting of the years 2000 BCE - 500 BCE.

Yes, it's very long. I feel before 500 BCE nations weren't very organized well enough to be fun in an NES, and this allows people to have a little more to work with in the begining. If people think this is too long, then let me know.
 
Before I write some history and development - are there any planned sea-faring cultures in the Ionian/center Med sea from which mine can be influenced?

And to the MOD - will there be Greeks, Phoenicians or any of the like around the sea?

I want to know which culture will drive my tribal confederacy to develop into a cultured city-state with a small empire around it.
 
Before I write some history and development - are there any planned sea-faring cultures in the Ionian/center Med sea from which mine can be influenced?

Well, there's the Sardinians, and the Dalmatians to your north. There's also Lucky, who's the Cypriots, to your East. Crete will probably also be inhabited. You can create your own culture, however, all of you guys are going to be pretty related, since your all so close. If I see huge deviations, I'll let the person know. But for now, just write some history.

And to the MOD - will there be Greeks, Phoenicians or any of the like around the sea?

I want to know which culture will drive my tribal confederacy to develop into a cultured city-state with a small empire around it.

Well, sign ups aren't done, so I can't say if there's gonna be PCs there or not. But, either way, you're going to be a seafaring culture obviously, living on an island. Sicilians most likely came from Greek and Italian peninsulas. So you're culture will probably be the most varied, being in the middle of all this.
 
North India-Persia thing place area claimed kinda sorta.
 
Kind of sort of, maybe more Pakistan area. I am not sure. Along the coast of modern day Pakistan. That is where I am leaning atm.
 
3 players in mesoamerica!
 
Okay, to make it easier to see where everyone's at, I've added *[1][2]everyone to the map in the spoiler here, marked by purple dots. As you can see, Mesoamerica is pretty crowded, as is the Western Mediterranean.

Spoiler Taken Start Positions :
dtJ0t.png


*Kraz isn't on there, because his location is undisclosed.

[1] - Abaddon, where in Egypt? Upper Egypt green zone? Lower Egypt red zone? Please be more specific.

[2] - Masada, same here. Where in China, exactly?
 
Syria for me! Kivoria shall rise again!

Meh, just plug me in wherever you need me and I'll get excited all the same. Maybe northern Mesopotamia.
Good luck with your Fresh Start! :D Please help me set up mine. :pray:

EDIT: Yep, northern Mesopotamia just north of the Red Zone, like in 'Kurdistan'. I guess another person can take the 'normal' Mesopotamia. If we get a Hatti cradle start we can have a very intersting start!
 
Syria for me! Kivoria shall rise again!

Meh, just plug me in wherever you need me and I'll get excited all the same. Maybe northern Mesopotamia.
Good luck with your Fresh Start! :D Please help me set up mine. :pray:

EDIT: Yep, northern Mesopotamia just north of the Red Zone, like in 'Kurdistan'. I guess another person can take the 'normal' Mesopotamia. If we get a Hatti cradle start we can have a very intersting start!

You can start wherever you'd like! :) But I put your Kurdistan start on there, as that's the most recent one you've said. A Hatti start would also be nice! That and another Mesopotamian, and maybe a Greek. But, anyone reading this, you can start anywhere. What I've expressed would just be covering all the bases, but you're all welcome to start where you please, of course.

What did you need help with in your fresh start, exactly?
 
Eastern India. Will post some descriptive text when I have the area figured out.
 
I lay my claim to the Pakistan area with actual orders/story/vision:

The Milnarid Empire

The Belmar people were once several pastoral peoples of the Iranian plateau who were supposedly spurred by the legendary king, Araad the Excellent, into a nigh-unstoppable horde that overwhelmed the simple farmer folk and urbanites of the Indus Valley, and later into the Gangetic plain. The short-lived Araadid Empire, a feudalistic enterprise by a military aristocracy predating on the poor farmers, would collapse into several petty chiefdoms by the death of Araad's son in the 17th century BCE.

The saamir, lit. the people who sow, referring not only to the farmer-serfs but also to the merchants and artisans who would not among the Belmar -- this would form the basis of a Samir identity later on, referring to the old natives of the Gangetic plain -- would find many opportunities to revolt against their Belmar masters, and by the 15th century BCE the Belmar petty kingdoms would be competing with the merchant republics of the west coast and the Samir petty kingdoms, where the natives would coopt the social structure of their "foreign" masters, who by then would be very well integrated culturally, and be concentrated in the east.

As time would go on, "Belmar" and "Samir" would increasingly become geographic as well as ethnic designations, between east and west, as the two sets of peoples grew and diverged, albeit from the common ancestry of the Belmar invaders and the old natives. Trade and industry became increasingly important among the Belmar people, while the Samir began to specialize in agriculture as they traded manufactured and imported goods with the Belmar. This increasing sophistication would supported by advances in technology.

The 10th century BCE would see great peace and prosperity among the petty kingdoms and the republics of the Gangetic plain and Indus Valley. Increasingly marginalized, however, would be the the northwestern Belmar, who came to be known as the Sverlit, who would have been renowned for their weaponcraft but would have lost importance as laws and courts became the battlefields of the day. They would try to specialize in grain, but would not be able to compete with the Samir of the east, and all that would be left to them would be their animals. That would lead to a degree of relative poverty and dissatisfaction.

This dissatisfaction would be leveraged by Milnar the Great in the 7th century BCE, who in his lifetime would call himself Araad II. He would unite the Sverlit peoples and subjugate the mercantile kingdoms and cities of the Belmar, and then proceed to unite the Gangetic plain under his empire. The many petty kingdoms would be dismantled and their leaders executed or otherwise absorbed into a central royal court and bureaucracy; laws would be standardized, as would be language, weights, measures, and currency. Though he would die before the completion of the roads, canals, and ports he would commission with the money looted from the coffers of the petty kings, his successors would see many of them through.

While traditionally feudal, especially in the agricultural eastern half of the empire, the old Belmar lands in the west would enjoy a tradition of relative freedom and mobility for the peasantry and city-folk. Also, in the destruction of his enemies and their old privileges, Milnar propped up a bureaucracy to govern the lands.

Starting with Emperor Milnar II, it would become conscious imperial policy to promote a sort of "Milnarid bottleneck" of trade between East and West. The Milnarids would launch punitive expeditions, not of conquest, against cities in southern India and the steppe pastoralists to the north to disrupt trade there and protect the primacy of the route along the Ganges, which they simply called the Dalkap, or Long River. Aside from the stick, they would of course use the carrot as well, promoting their route with canals, roads, and low tolls and tariffs, as it used to be in the western part of the empire.

Spiritually the people of the Dalkap would have some sort of Indo-European polytheistic mythology, similar to that of our own classical mythos, transmitted orally and inspiring epic poems and the construction of shrines and temples throughout the land, though no scripture will be laid out. The languages spoken throughout would be very similar, rooted in Indo-European, and would be reinforced by the official language of the government, which would later be adopted and evolve alongside the common trading tongue.

Great work fc!

Everyone is going to have to write a description similar to this. Either in this thread, or the NES thread. But, kudos to fc for being the first. :)

Eastern India. Will post some descriptive text when I have the area figured out.

Welcome aboard Azash! :)
 
I'll lay claim to one of the two Egypts, depending on which one Abbadon picks.
 
I'll lay claim to one of the two Egypts, depending on which one Abbadon picks.

Sounds good! You could always pick yours now, and have him pick the other. It's first come, first serve really. If someone puts a general area, and then someone else puts a more specific spot in the general area first, I'm going to put the specific one first. :p
 
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