I was kind of a rat b*&(!ADS in the undeveloped civilizations thread so I decided to start up a Dural game and try to get through as much of it as I can so that I can better contribute my ideas to improving them.
As a civilization they should have their own thread discussing what can be done to improve this unique civ's qualities.
Right off the bat I think that the Dural should have a special promotion that improves their units at the expense of increase hammer cost. This promotion (Quality?), or maybe even civilization trait, would represent the Dural's approach to training and equipping their armies. On one hand they are superb fighters with fine equipment, on the other these quality soldiers take extra time to train.
I will add more ideas as I play the game.
EDIT: Instead of a starting promotion, how about giving the Dural access to fine quality equipment without having to build the prerequisite building? Still tie the availability to technology discovery though?
As a civilization they should have their own thread discussing what can be done to improve this unique civ's qualities.
Right off the bat I think that the Dural should have a special promotion that improves their units at the expense of increase hammer cost. This promotion (Quality?), or maybe even civilization trait, would represent the Dural's approach to training and equipping their armies. On one hand they are superb fighters with fine equipment, on the other these quality soldiers take extra time to train.
I will add more ideas as I play the game.
EDIT: Instead of a starting promotion, how about giving the Dural access to fine quality equipment without having to build the prerequisite building? Still tie the availability to technology discovery though?