PREVIEW: SymNES II

Josef had to grovel. You and anybody else thereafter have to perform increasingly more ornate tributes. I set the minimum bar for the twelfth slot at three Shakespearian sonnets or one short epic poem.

Never having been one to jump through hoops, I think we NESers should Unionise :p
 
I would leave dashes where vowels would be to preserve the general sound of the word, as opposed to bunches of consonants, due to the following example.



Dashes in the place of vowels preserve the general sound of the word, while allowing variation. For individual languages, standard variations of consonants might also be worth laying out. For instance, aspiration on vowels (rough breathing, i.e. the letter H) in Greek typically appear as the letter S in Latin (example: Sex vs. Hexa, Septim vs. Hepta), or the aforementioned correlation between q, d, t, and p. (example: quinque vs. pente, de vs. que, quis vs. tis, etc). Obviously all the "rules" would be more akin to general guidelines and tendencies than hard and fast rules, with random things like cum (Latin: "with") vs. sum (Greek: "with," typically a prefix modified to "sun") which makes sense when you look at it, but doesn't necessarily follow a rule.

Now, in 3000 years, variations as wide as is possible with ghst will become much more widespread, considering some words are related to their Indoeuropean root only by a grouping of letters as small as "gn."

Gah! Well, later maybe I'll draft up some random consonant clusters, and see what you guys think we should do with them (With dashes, where to place potential dashes, without). Unless someone else who is more knowledgeable wants to do it first.

And on the note of language uniqueness; don't consider any sort of "proto-dictionary" the gospel. Languages can do whatever and evolve in whichever direction the player desires (within reason of course), these are just basic outlines that will give a common binding linguistic history to our peoples in their cradles.
 
Though unilateral declarations of location are going to be ignored, I might as well say that the area that most fits what I have in mind is the eastern branch of the large river in Origin 2.

On the subject of linguistics:

I assume languages will have already differentiated a fair amount. We're probably looking at several thousand years since all the Proto-Asonic languages were identical--and a lot of change can happen in several thousand years.

In terms of consonant content, we should base it on Proto-Indo-European consonants. At a minimum, we need m,n,p,b,bh,t,d,dh,k,g, and gh. Maybe we should have f instead of s, and only have w, r, and h in addition.

Assuming people are okay with that, this is a large list of around 300 generated 2-4 letter roots (there may be duplicates, I didn't bother checking). Underscores show divisions between letters, since d_h is different than dh. Start assigning meanings to this!

Spoiler roots :

p_k_r
r_g
p_b
t_dh_dh_f
k_n_gh_t
t_h
p_d
g_bh_n
w_r_g
k_g_m_f
k_gh_f_gh
gh_r_r_gh
bh_r_gh_w
b_f_gh_f
f_r
dh_p_n
b_m_r
t_b_dh_d
gh_m
g_n_g
r_d_w
r_k
n_p_gh
w_r_r
h_gh_dh
t_n_m
bh_f_k_h
m_h_t_g
p_w_r_p
r_bh
t_r
f_n_n
d_w
w_t_m_r
b_m_n
h_h_f
gh_h
k_f_b_m
bh_gh
t_g
m_b_g
d_b_t
d_w_n
n_g
g_f_dh
w_t
k_k_bh_r
h_dh_k
b_f_k
b_t_h_f
g_bh
p_w_bh
k_b_k
bh_b_k
w_r_d_r
f_gh_d_b
p_g_r_dh
h_d
gh_h_dh
t_k_d
g_f
p_d_bh_t
dh_d
d_w_d
n_n_b_h
bh_d_k_dh
b_w_t_t
p_n_t_f
p_d
d_w_b_d
b_gh_f
bh_k_f
p_dh
w_bh_k
g_p
r_g_m
gh_n_f
r_n_gh
w_dh
t_g
n_m_f_w
k_m_n_gh
p_dh_b
h_f_dh
m_h
n_f_gh
dh_m_gh_g
f_f_g_p
bh_d
p_h_g
bh_t_t
w_bh_gh
t_f_r_g
k_b_b_h
r_t_h_g
k_g
p_p
p_b_r_f
f_w_k_d
t_p_t_h
dh_f_f
r_w_gh
k_m_t_r
g_bh_bh
w_w_f
t_d
k_r_dh
n_dh_n_p
m_k_bh_p
p_b_t_b
g_w_g
dh_h_d
f_h_bh_m
g_dh_m_r
f_f_bh
k_h
n_d_w_t
m_m
f_p_h_b
w_bh_g
p_r_b_g
m_g_p
h_n
h_bh
t_p_k_d
p_k_n_t
t_gh_gh
t_h_h_d
bh_p_n_gh
t_b_dh
d_gh_n_gh
g_n_d_gh
h_p
dh_d
f_m_h
k_m_r
d_h_gh
r_m_gh_b
d_n
f_b_n_bh
bh_n
bh_h_dh
m_n
m_bh_w
dh_h
k_t_r_k
b_f_r
f_t_h_m
r_f_r
dh_g_gh
t_m
k_m_g
f_h
b_m_p_p
gh_r
t_b_w_t
g_r_b_b
k_m_k
b_dh
bh_dh_w
gh_t
w_m_n_p
dh_gh
n_gh_k
h_p_w_bh
p_w
d_t_h
m_r_r_d
k_r
f_g_bh
h_h
k_w
m_n_h_r
dh_d_bh_b
w_g_bh_d
h_b
t_bh_t_w
f_k_dh_p
b_g_m
t_h
n_gh_d_r
dh_bh_h_dh
f_t_gh_r
w_w_dh_r
dh_n
d_t_gh
d_h
b_t_m_f
k_p
n_h_w_gh
dh_h
b_d
k_n_r
w_g
r_t_r
k_h_k
f_k_b_r
g_b_m
d_gh_m
w_d_g
g_m_n
bh_h_w
bh_f_bh_gh
w_dh
dh_p_b_m
n_b_g_r
p_k_r
r_t_bh_g
b_m_m_p
p_w
k_f
r_w_n_bh
h_b
r_bh_d_t
w_bh
d_p_p
t_h
k_m
t_r_d_m
w_n_f_d
n_b_w_k
f_p_bh
b_k
g_n_f_k
r_dh
m_f_dh_d
m_r_r_d
d_p_m
h_gh
r_f
f_bh_n
d_h_d
bh_g
h_bh_d_f
k_bh
dh_w_k
p_h_b
r_k_d_bh
p_t_m
t_g
g_gh
gh_p_b_gh
p_gh_r_gh
f_bh_bh_bh
w_b
r_w_p
f_n_h
dh_t_m
m_w_g
t_r_t
r_bh
bh_t
t_d_bh_gh
d_w_t
w_dh_b_gh
r_d_dh_gh
p_b
n_p
m_f_m_n
p_d_h_dh
gh_bh_w
d_bh_p
k_k
n_dh_m_w
gh_w_t_w
bh_bh_f
k_n
r_gh
g_g
gh_d_k_m
r_h
r_p
m_g_h
h_gh_f_p
d_b
g_w_n
n_p_w_h
n_w_r_bh
d_d_w_d
f_f_t
bh_gh_w
n_n
f_dh_f
k_bh_w
d_b_d_gh
k_f_b
f_w_g
p_dh_dh
p_p_g_bh
r_h_t
w_g_g_n
k_r_dh
w_dh
r_w_bh
t_b_h_dh
r_b
g_gh_b



And someone should do the same thing for Origin 1, but pick a different initial consonant system.

EDIT: Josef, beat you to it. Though if you're in Origin 1 you might want to do the same thing.
 
@Jalapeño Dude:

No, thank you, I was hoping someone would provide a nice model. I'll do the same for origin one in a bit. Any suggestions on different (and similar) consonants we could use? I'm not at all familiar with anything outside of Indo-European.
 
Here are four other proto-languages.

I think the latter two are the most interesting, especially since they're highly geographically separated from Proto-Indo-European.

Pick one of them, make a change or two (My suggestions: for Proto-Algonquian replace r with l, w with h, and add ng; for Proto-Pama-Nyungan: get rid of w and y and add f and th). Then go here. For word patterns, I used CVC and CVCVC and CVCVCVC, then put _ as the only vowel (so consonants were separated). Then put the list of consonants in (for Proto-Algonquin, the theta is a th sound and the s with a u over it is a sh sound and the c with a u over it is a ch sound). Keep generating words and pasting them into a document until you have 300 or so. Then post them here.
 
With Jalapeño Dude's suggestions:

Spoiler Origin 1 Roots :

t_ng
ng_s_sh
t_m_m_s
t_l
ch_th_sh
s_h_th_th
l_t_y
ch_h_y
y_th_ng_l
l_y
t_t_sh_t
h_k_h
n_y
m_p_th
t_t_k
p_sh_t_sh
y_k_th_h
ng_m_th
ng_n
t_y_th_ch
ch_k_k
l_th
th_t
th_n
ch_th_l
n_th_th_s
h_th_th_m
t_p
n_h_l
m_k_h_s
k_n_k_s
ch_ch
h_th
sh_y_t_ch
p_sh_ch_ng
sh_l
ch_m_n_th
l_s_l
t_ng_th
m_ch_s
p_th_t_y
n_k_t
sh_t
m_y_s_y
m_ng_h_k
p_t_n_ch
y_ch_sh_t
l_sh
t_th
sh_ng_ng_sh
l_t
th_th_y
h_th_h
l_m
th_th_s_s
ch_l
p_y_m
y_l_s
ng_n_k
h_m_n
sh_s_k
th_s
m_m_s_k
y_l_s_y
n_ng_sh_h
h_l_k
ch_k_h
ch_th_y
p_y_l_k
sh_th
n_t_h
ng_l_y
th_k
sh_p_m
th_h
sh_y_p
ch_h_p
k_sh_y_s
ch_ng_ng_k
t_y
k_th
l_th
l_y_sh_sh
ch_th_k_sh
ch_ng_h_th
p_s_h
th_h_ng_ch
s_ch_sh
sh_t_ch
y_n_m
t_m_sh_sh
p_k_t_th
l_n
th_ng_n
ch_h_k
ng_p_l_p
p_s
th_t_n_p
ng_sh
ng_ch_sh_ng
k_sh_t_m
ng_ch_sh
ch_l_t_ch
y_l_ch_s
h_t
ch_t_m
s_sh
n_p
ch_p
ng_ng_sh_n
h_p
th_n_l
h_s
l_y
p_y
sh_m_th_y
s_y
k_y
ch_y_sh_ng
sh_p
s_ch_m_n
m_m
ng_k_l_k
y_ch_l
t_s
p_n_h_n
t_y
ch_ch
ng_l_sh
l_l
n_ng
m_h_n
n_ng_ch_l
k_l_ch
t_p
k_th_n
h_h
h_ch_h_th
n_p_l
y_n_ch
sh_k
ng_p_s
th_s
y_h_t
th_m
sh_th_k
m_k
th_p
sh_k_k_m
h_m_th
n_h_y_s
m_s_h_h
p_th_m
ch_n_h_ch
sh_sh_h_y
sh_h_k
h_l_l
th_h_p_n
h_sh_th_ch
k_y_m
s_ch_th
h_l_t_k
ng_s_m
s_s_m_l
ch_p_h_m
th_t
y_l_ng
p_ch_ch_ng
th_t_n
l_ch
n_ch_s_l
p_sh
th_th_n_ng
th_y
m_h
p_n_h
n_n
t_n_y
sh_l_th_h
y_s_ng_k
l_p_p_s
t_m_n_l
m_m_k
k_l
m_k_ng
t_s
th_k_m_ng
th_th_k
sh_s_m_l
s_t_ch_sh
h_t_p
th_n_ch_s
ch_th_n_th
sh_sh_p_h
ch_n_p_n
p_s
y_m_p
t_th
th_l_h
l_s
p_m_n_m
ng_ng
t_th
p_t
k_ch_y_th
y_l_h
sh_p
th_m_m_ng
ch_m
sh_h
s_k_p
n_th_l_ng
ng_t_p
p_sh_th_l
k_ng
ch_h
l_n_ch_ch
h_y
ch_t_k_t
h_y_sh_ng
t_h_p_ch
p_p
y_y_m
ng_t_p_n
t_p
ng_s_s_y
ng_y_k_p
ng_n_sh
k_sh_t
l_k_k
s_m_s
t_p_sh
k_k_l_s
ng_n_ch
n_ch_n
p_sh_p_th
th_th
ng_k_th
n_k_m
p_n
y_n_sh
ch_p
n_t_ch_th
k_th_th
ch_n_h_y
th_sh_ng_s
k_s
p_n_y
k_th
m_p
sh_y
h_ch_m_k
th_th_th
th_n_h_n
ch_m
s_k_s_l
h_n_ch_p
p_m
sh_l_h_n
l_th_t
m_ng_th
th_th
ng_th
h_ng_l_m
h_l_p
s_ch_t
t_t_s_k
m_y_ng
h_m_p_m
th_ch_t_th
k_m_sh_t
n_th_sh
l_n_ng
ng_p_l_p
t_ch
n_n_t_th
m_l
m_t
sh_p
ng_th_n
m_h_n
ng_k_h_t
y_p_m
sh_sh_th
th_h
sh_ng_n
ch_h_p
s_p_m_t
t_y_l_sh
k_t_ch_sh
t_ch_ng_n
s_h_l
n_sh_sh
ng_t_l_t
l_l_t
ch_y
t_y_ng
s_m_l_s


Look good to everyone? We should start assigning them some English roots soon.
 
I see you went with Proto-Algonquian.

------------------------

Okay, now I need a way to get Shaituhu out of Proto-Asonic. This essentially means I have to get rid of aspirated stops, add ng, s, z, and x, and get rid of w and r.

The first step is basically Grimm's Law--aspirated stops->voiced stops, voiced stops-->voiceless stops, and voiceless stops-->voiceless fricatives.

So I have bh>b,b>p,p>f; dh>d,d>t,t>s; gh>g,g>k,k>z.

Now, I need to get rid of the labial consonants (b,p,f,m). This can be done with a chain shift that sends labials to alveolars and alveolars to velars, which isn't totally implausible. I'll justify this by saying that a thousand years ago or so, lip-piercing was common among the Proto-Shaituhu, making it hard to differentiate labials. (Now only shamans practice lip-piercing, but the language has shifted. Maybe in a thousand years labials will reappear.)

So the new rules are m>n,b>d,p>t,f>s; n>ng,d>g,t>k,s>x.

Now I need to get rid of w and r. This is relatively simple--w and r aren't really articulated clearly, so they get articulated even less clearly in the process of lenition (weakening). So I have w,r>h.

Finally, I need to get z somehow. Let's say s becomes z (i.e. it's voiced) after other voiced consonants. This accounts for dz,gz,nz,ngz. After the change, new words were coined with an isolated z, but you won't find any of those in words with Proto-Asonic roots.

Oh, and there's a glottal stop. But it's not written, and I'll assume Proto-Asonic did the same thing (most languages did).

So in 4 changes, I've derived Shaituhu:

1. Aspirated-->Voiced-->Voiceless-->Fricative.
2. Labial-->Alveolar-->Velar.
3. w,r-->h.
4. s-->z after n,ng,g,d.


I knew that Historical Linguistics course would come in handy...
 
No, it does not. To assume that the same consonants as English will be used in another language seems to me rather bland. First and foremost, what sounds are available for use should be clarified.

After that, creating random roots is not the problem, nor even assigning them words and definitions. It is the other, more difficult aspects of language, such as sentence structure, which are very important. Also, you have to formalize things such as plural rules, different verb tenses, how one specifies what a very applies to, the possible addition of masculinity/femininity in nouns, etc.

Anyways, first and foremost a decision has to be made as to what sounds are to be used for each proto-language. I will have a suggestion up tomorrow. I have a set completed today, but I am about to go to sleep, so I'll put it up in the morning for review. Hopefully it makes some sort of sense when I do. :)

EDIT: Aren't Josef and Jalapeno in different cradles? It makes little sense to use the same roots for both languages, unless I am completely misunderstanding Jalapeno's post, which is very possible.
 
Are we going to agree on something else, or will Ialian work?

Origin One/Proto-Central-Ialian
Thlayli
Birdjaguar
Chandrasekhar
JosefStalinator
Fuschia
North_King

Origin Two/Proto-Central-Anosic
jalapeno_dude
LightFang
das
erez
Swissempire

By the way, those maps look really amazing.
 
@Fuschia: What Josef and I have been doing is picking sounds for proto-languages. Proto-Asonic is based off Proto-Indo-European and described in post 143, while Proto-Ialian is based of Proto-Algonquian and described in post 145. Two sets of roots have been generated--Proto-Asonic roots are in Post 143 and Proto-Ialian are in Post 146.

With regard to your other points: I'm fairly certain that syntax and morphology change in languages much more drastically than phonetics--so detailing the grammar of a proto-language wouldn't really help much. The languages we're making, in my understanding, are as far apart as, say, German and Greek, which have very different grammar but similar phonetics.

So we should base the phonetics in each region off of a common source but each come up with our own grammar. Do you agree?

EDIT: @Thlayli--see above. We generated two distinct sets of roots, one for each language family.
 
Since jal, das, and Swiss are in my BirdNES cradle, I think it'll be easier for me and more interesting if I go with cradle One. Consider me in there, though I might be doing a language isolate -- would you mind, Symphony?
 
@Fuschia: What Josef and I have been doing is picking sounds for proto-languages. Proto-Asonic is based off Proto-Indo-European and described in post 143, while Proto-Ialian is based of Proto-Algonquian and described in post 145. Two sets of roots have been generated--Proto-Asonic roots are in Post 143 and Proto-Ialian are in Post 146.

With regard to your other points: I'm fairly certain that syntax and morphology change in languages much more drastically than phonetics--so detailing the grammar of a proto-language wouldn't really help much. The languages we're making, in my understanding, are as far apart as, say, German and Greek, which have very different grammar but similar phonetics.

So we should base the phonetics in each region off of a common source but each come up with our own grammar. Do you agree?

I suppose I agree. Although simply taking sounds from a real-life proto-language seems boring to me, I suppose it is easiest to do, and I can always get from there to mine with a little bit of explanation. Consider it accepted, unless I sleep on it and find some reason to reject it, which I won't. ;)
 
Proto-Algonquian is actually quite appropriate Jal, since it seems like Origin 1 resembles Mesoamerica in climate potential more than anything else.
I suppose. I wasn't thinking of that, though--I don't really think that climate affects language structure (though that was a popular theory in the 1800s). I was honestly just looking for interesting-looking proto-languages on Wikipedia.

--------------------------

@Origin Two People: Can we all agree on the structure and root list for Proto-Asonic detailed in post 143?

-------------------------------------

@Fuschia: The "little bit of explanation" is the fun part! See my post 147.

Note, too, that I modified real-life proto-languages because I wanted to have a consistent sound structure. Languages in general tend to follow certain patterns, and I didn't want to mess them up.

And also, we did make some small modifications to each language, just because.
 
Lurkers Comment: The Germans have based their language on Latin, although the pronunciations are crazily different.
 
Josef had to grovel. You and anybody else thereafter have to perform increasingly more ornate tributes. I set the minimum bar for the twelfth slot at three Shakespearian sonnets or one short epic poem.

I see no one else asking for a spot :p. I'll wait, I guess, until turn three at this rate ;).
 
I'll agree to the system for Origin 2 that is the easiest to understand. If there is one of the word generators and you give me the stuff to copy paste, I'll do it.

Linguistics isn't my thing, and I'm not going to make an ass of myself and pretend to understand it. I acknowledge my shortcoming and will sit back and watch.
 
I'll agree to the system for Origin 2 that is the easiest to understand. If there is one of the word generators and you give me the stuff to copy paste, I'll do it.

Linguistics isn't my thing, and I'm not going to make an ass of myself and pretend to understand it. I acknowledge my shortcoming and will sit back and watch.
Hear! Hear! :)
 
Since you two agree, is there any chance one of you could take one of the lists of essential words from this thread and start matching these words to the Proto-Asonic roots in Post 143?
 
Retroactive deletion.
 
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