Arnesson
Warlord
Like most Civfanatics, I started at Warlord level in order to get my head wrapped around the changes to the game from Civ III. Didn't seem to be all that difficult. A lot of familiar faces amongst the leaders, some old friends (like the War Walker) gone but still lots of diversification in units.
Employing my tactics from CIV III, I had worked my way up to Noble, and was winning the majority of my games, one way or another (I normally turn off Space Race, so most games end up ending on the time constraint, although I did manage several Diplomatic and Cultural wins).
Emboldened by my siccess, I moved up to Prince. Wow! This level is several orders of magnitude tougher than Noble. Even with barbarians turned off, I have yet to avoid having my head handed to me on a platter, regardless of what leader I select, how many opponents I elect to include, or what map type and size I opt to use. Apparently I required some serious strategic amendments to my playing style if I am to deal with this level successfully.
Generally I send my warrior/scout out in search of villages, hoping to pick up cash and maybe even a free tech. I schedule the recruitment of two workers around researching Bronze Working so that I can get them chopping to fast-track subsequent growth and research (priorities are hunting, agriculture, pottery and archery). By that time, hopefully, I have found a suitable site for my next city and can recruit a settler. The next priority is usually Animal Husbandry so that, if horses are not already within reach, my next settler will grab an adjacent tile. If I don't already have one, my fourth city will be coastal, hopefully at a river mouth. I seldom build more than four cities before BC changes to AD. All flood plain tiles are cottages. Normally I build on a 2-1 ratio of cottages to farms. I do try to pick up one of the later religions, more often than not Christianity as the result of having grabbed the Parthenon and receiving a Great Prophet. Troop buildup seldom takes place until my fourth city has been constructed.
THIS DOES NOT WORK AT PRINCE LEVEL! Nor does any other strategy that I have been able to steal from the Forum threads. Wonders vanish at an alarming rate. Once I get Alphabet, I find that the AI Civs are so far ahead that I am doomed to be a third world nation. And my archers, spearmen and horse archers are being massacred by macemen and knights.
HELP!
Employing my tactics from CIV III, I had worked my way up to Noble, and was winning the majority of my games, one way or another (I normally turn off Space Race, so most games end up ending on the time constraint, although I did manage several Diplomatic and Cultural wins).
Emboldened by my siccess, I moved up to Prince. Wow! This level is several orders of magnitude tougher than Noble. Even with barbarians turned off, I have yet to avoid having my head handed to me on a platter, regardless of what leader I select, how many opponents I elect to include, or what map type and size I opt to use. Apparently I required some serious strategic amendments to my playing style if I am to deal with this level successfully.
Generally I send my warrior/scout out in search of villages, hoping to pick up cash and maybe even a free tech. I schedule the recruitment of two workers around researching Bronze Working so that I can get them chopping to fast-track subsequent growth and research (priorities are hunting, agriculture, pottery and archery). By that time, hopefully, I have found a suitable site for my next city and can recruit a settler. The next priority is usually Animal Husbandry so that, if horses are not already within reach, my next settler will grab an adjacent tile. If I don't already have one, my fourth city will be coastal, hopefully at a river mouth. I seldom build more than four cities before BC changes to AD. All flood plain tiles are cottages. Normally I build on a 2-1 ratio of cottages to farms. I do try to pick up one of the later religions, more often than not Christianity as the result of having grabbed the Parthenon and receiving a Great Prophet. Troop buildup seldom takes place until my fourth city has been constructed.
THIS DOES NOT WORK AT PRINCE LEVEL! Nor does any other strategy that I have been able to steal from the Forum threads. Wonders vanish at an alarming rate. Once I get Alphabet, I find that the AI Civs are so far ahead that I am doomed to be a third world nation. And my archers, spearmen and horse archers are being massacred by macemen and knights.
HELP!