I don't know - the fast workers can mean saving 20-30% of the time to perform an action a lot of the time, because they can move and start the work in the same turn - on normal speed, that can make a lot of difference. Chopping can be what, 33% faster if it's a non-hill tile?
Plus ORG is great for expansion - maybe not the extremely early expansion like the first city or two, because civics are still cheap, but early COL with a ton of cities followed by 2 pop whip courthouses is an awesome thing.
I agree SPI is a better mid-game trait, but it can make Asoka have one of the best upgrades to his units in the mid-game - build units for a few turns while in vassalage/theocracy, then switch right back to whatever economic techs. That plus the ORG trait makes him very equipped to handle a large empire.
So I agree if you're talking the very early expansion, maybe he's a bit slower than some of the traits you reference, but if you look for COL quickly while expanding, he recovers instantly with those 2 pop whip courthouses.
Other than Kublai (I love keshiks), he's my favorite warmonger civ despite no UUs - early rush, continue planting cities while heading to COL, whip courthouses, then the land plus good economy plus civic switching makes him awesome. But I'll agree that in the very early game, he's maybe not as fast at expansion as someone like Joao or Shaka.
Plus ORG is great for expansion - maybe not the extremely early expansion like the first city or two, because civics are still cheap, but early COL with a ton of cities followed by 2 pop whip courthouses is an awesome thing.
I agree SPI is a better mid-game trait, but it can make Asoka have one of the best upgrades to his units in the mid-game - build units for a few turns while in vassalage/theocracy, then switch right back to whatever economic techs. That plus the ORG trait makes him very equipped to handle a large empire.
So I agree if you're talking the very early expansion, maybe he's a bit slower than some of the traits you reference, but if you look for COL quickly while expanding, he recovers instantly with those 2 pop whip courthouses.
Other than Kublai (I love keshiks), he's my favorite warmonger civ despite no UUs - early rush, continue planting cities while heading to COL, whip courthouses, then the land plus good economy plus civic switching makes him awesome. But I'll agree that in the very early game, he's maybe not as fast at expansion as someone like Joao or Shaka.
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). I will also never, ever tell someone they shouldn't post here, though I might call out individual posts if illogical
per 5 turns, and doesn't tie up future worker turns like repeated chopping to match yield. That's not really fair, because the corn is 3f w/o an improvement. Still, at 15