....Um....you sure you have the latest version? I removed that weeks ago.
Im not going to argue that the Patriarch of Constantinople had/has incredible influence over Orthodoxy but the fact remains that it is the Russian Orthodox Church which by far has the most adherents (150 million); thus it is only appropriate that the holy city change to Moscow. Also it just makes sense to me that a Orthdox holy city belong to a Orthodox Country especially if the option is available and somewhat makes sense historically.Constantinople stayed the center of Orthodoxy even after the Ottoman conquest, no matter what the Russians said about being the third Rome.
Ive tried it; i really think that either u should spawn an independent Tabriz or make Rash unsettleable for the Arabs/Byzantines. While we are on the subject of Arab settler map; another city that is extremely ahistorical and annoying for gameplay is Al-Kuwait. .Historically the city was founded by the British (in British Era) and gameplay wise it becomes a only two tiles away from Baghdad and thus becomes a hinderance. AlKuwait should only be buildable by a respawned Arabia.You should also reduce Arab settlement into Upper Egypt/Sudan and greatly increase it for Tunis, Algeirs and Morocco (Fez or Rabat).I'll greatly reduce their willingness to settle there.
Im not going to argue that the Patriarch of Constantinople had/has incredible influence over Orthodoxy but the fact remains that it is the Russian Orthodox Church which by far has the most adherents (150 million); thus it is only appropriate that the holy city change to Moscow. Also it just makes sense to me that a Orthdox holy city belong to a Orthodox Country especially if the option is available and somewhat makes sense historically.
Ive tried it; i really think that either u should spawn an independent Tabriz or make Rash unsettleable for the Arabs/Byzantines. While we are on the subject of Arab settler map; another city that is extremely ahistorical and annoying for gameplay is Al-Kuwait. .Historically the city was founded by the British (in British Era) and gameplay wise it becomes a only two tiles away from Baghdad and thus becomes a hinderance. AlKuwait should only be buildable by a respawned Arabia.You should also reduce Arab settlement into Upper Egypt/Sudan and greatly increase it for Tunis, Algeirs and Morocco (Fez or Rabat).
*Note: Leoreth the same applies for ur mod and u should really look into it.
Yeah, I figured myself that I have to completely forbid Rasht to stop the AI from going for it for mysterious reasons. I did the same thing with Hue.
Can u please do the same for Kuwait?