PPIO v0.5.9.6.2.3.1
- Polished financial advisor screen a bit.
- Moved building expenses from the middle panel over to the right panel.
It is kinda buggy - got this error
Your modmod somehow make game unstable, if multithreading is on - try running 100 turns on Ultrafast with and without your modmod.
Multithreading itself doesn't destabilize game in normal conditions, only when using your modmod.
I suspect multithreading derails itself on DLL - Python interference, when your modmod is present.
Maybe recent changes to DLL causes instability in your modmod?
That is game crashes frequently if I leave multithreading on and your modmod is installed.
<Define>
<DefineName>NUM_CITY_PIPELINE_THREADS</DefineName>
<iDefineIntVal>4</iDefineIntVal>
</Define>
I committed change to 1 of this define yesterday and crashes stopped.
There are no crashes without your modmod and with multithreading.
Rightclicking culture wonder doesn't work:
Some another random error (game continued normally):
Traceback (most recent call last):
File "BugEventManager", line 313, in _handleDefaultEvent
File "CvEventManager", line 879, in onCombatResult
UnboundLocalError: local variable 'X' referenced before assignment
Another one
Traceback (most recent call last):
File "BugEventManager", line 313, in _handleDefaultEvent
File "CvEventManager", line 2496, in onCityDoTurn
ZeroDivisionError: integer division or modulo by zero