Questions & Answers

All of Mali's objectives are to have the most money. :)

You need to generate at least one Great Merchant and send them all the way to Amsterdam and use for a Trade Mission. Getting France to fight its neighbours will help your cause too, because France will almost certainly be your competitor for most money.

BTW, nice avatar.
I noticed that if you play 3000BC startts, you are less likely to get the first UHV as ancient civs sometimes hoard like crazy.(Greece especially, if it survives)
BTW when I saw that question, I first that :worship:blizzrd:worship: asked it!
Anyways, is there any difference between draftriing and whipping? Is the only difference that you can whip anything whereas you can only draft units?
 
Anyways, is there any difference between draftriing and whipping? Is the only difference that you can whip anything whereas you can only draft units?

well, and you cannot choose what unit to draft.
the "cost" for whipping decreases over the time that the unit is build while draf "cost" isn't.
and when you draft you can keep building something else which you can't when you whip.
 
well, and you cannot choose what unit to draft.
the "cost" for whipping decreases over the time that the unit is build while draf "cost" isn't.
and when you draft you can keep building something else which you can't when you whip.

You mean you can only draft standard units,rifles or infantry?
 
yeah, pretty much...
I don't know exactly what the units are but for every era (or until you research a certain tech) there is a unit that you get when you draft.

EDIT: I think you draft... riflemen -> infantry -> mech infantry (but I could be wrong)
 
you can draft warriors too :)

sth like warrior -> axe -> mace -> musket -> rifle -> infantry -> mech

Not too sure about the axe though; but the others I'm confident
 
Think it might be spear not axe.
 
All of Mali's objectives are to have the most money. :)

You need to generate at least one Great Merchant and send them all the way to Amsterdam and use for a Trade Mission. Getting France to fight its neighbours will help your cause too, because France will almost certainly be your competitor for most money.

BTW, nice avatar.


That sounds like an awfully tall order, but I'll keep it mind. The furthest northern contact I was getting was Spain.

I have a follow up too. Since my first few tries with the Maili were unsuccessful, I started playing the Germans. Well, surprise surprise I've hit another snag, so I'm wondering what exactly constitutes "Control."

Germany's first set of historical objective is to control France, Rome and Greece by 1870. As far as I can tell, I am.

ControlQuestion.jpg


I have three cities in each area (A tip I stumbled across in the Civilopedia) yet the historical objective ticker still reads 0/3. Do I simply need to wait for 1870 or is there something I'm missing?

As far as the avatar, it looks like dark force lightning and goes well with my moniker.

Thank you for you time.
:goodjob:
F
 
You have to wait and control is defined as having the most cities in that area IIRC
 
That sounds like an awfully tall order, but I'll keep it mind. The furthest northern contact I was getting was Spain.
You should have at least one and probably two cities on the northern coast of Africa, connected by a road network to your southern cities. This will ensure that all of your cities have the best trade routes available, to generate the best commerce total possible.

Mali is one of the toughest UHVs to achieve, if not the toughest outright.

I have a follow up too. Since my first few tries with the Maili were unsuccessful, I started playing the Germans. Well, surprise surprise I've hit another snag, so I'm wondering what exactly constitutes "Control."

Control of an area usually means more cities than the civ whch is native to that area (i.e. spawns in the area), with a minimum of one city. Vassalisation doesn't count towards control, and it is best to avoid vassalising the native civ if you need to control its home area. There is no requirement for Germany to have 3 cities in any of Italy, Greece or France (not sure where you read that). You just need to have more cities in France than the French, more cities in Rome than the Romans, etc. and you must have at least one city in each of the specified areas.

If the native civ is collapsed/non-existent, the condition is a lot easier because you just need one city in the core area.

An exception to the above definition of control is for Rome, which has a specialised requirement for certain numbers of cities in each specified area.

Germany's first set of historical objective is to control France, Rome and Greece by 1870. As far as I can tell, I am.
Actually the 1st UHV is to control France, Rome and Greece in 1870. That's not the same thing as by 1870. You must wait until 1870 for the condition to be checked.

By my observations of your screenshot, you do currently control France, Rome and Greece. The harder condition is to control Russia, Scandinavia and England in 1940 - I'd recommend that you start the conquest process sooner rather than later.
 
'+1 free specialist in all cities on this continent' is the power of the statue of liberty. But what is a continent in RFC? Is it like Europe, Asia, Africa...? And if I build it on the Japanese main island, will I get a specialist in my Chinese cities?
 
'+1 free specialist in all cities on this continent' is the power of the statue of liberty. But what is a continent in RFC? Is it like Europe, Asia, Africa...? And if I build it on the Japanese main island, will I get a specialist in my Chinese cities?

The continents are defined largely based on the English UHV areas, although Rhye also implemented a dynamic switch of the African boundary such that North Africa is initially part of Europe (Carthage) and later part of Africa (can't recall exactly when this happens).

The boundary between Europe and Russia is somewhere near the Urals. IIRC, Japan is not part of the continent of Asia (but I could have this wrong, it's been a while).

Suggest you could always play with worldbuilder to check what effect putting Statue of Liberty in a given city has on other cities.
 
from the base definition of CIV, two land masses separated by the sea are separated continents. So, England, Japan, any 1-tile island are their own continent. No good building the statue of liberty on the last one (if you can, that is, with 1 prod :P )
On top of that, as blizzrd sayd, Rhye implemented a separation between Africa, Asia and Europe, as well as in America.
 
Whats the column between the trade routes and great person in the domestic advisor?
Rhye also implemented a dynamic switch of the African boundary such that North Africa is initially part of Europe (Carthage) and later part of Africa (can't recall exactly when this happens).
But if the GW is built in Rome barbs still enter carthage.
 
Does anyone know where the rfc atlas is available that is not at http://rhye.civfanatics.net/wiki/ as that is down atm (looks like they have lost access to their database, Access denied for user 'cfcnet_rhyewiki'@'localhost' (using password: YES) )
 
How can I play MP (Hotseat)? I play BTS hotseat with a friend and have now shown him RFC, and he loved it, but we cant play due to the lack of MP. Any slight imbalance issues are fine.
 
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