SamSniped
DJ Goodboye
Not a bug. Just extremely stupid to do, from what I've seen.
Not a bug. Just extremely stupid to do, from what I've seen.
Cottages are allowed on any tile type with at least one food...
I do not think one can build cottages on any flat tundra tile. I think this only works if the tundra is adjacent to fresh water so one could also build a farm or watermill. In those cases one can build a cottage instead. But not on "isolated" tundra tiles.
IIRC, you can only improve flat tundra tiles that are next to water (rivers or lakes).yeah tundras are poor and snow/desert just bad. - but you can build workshops on tundras, no?
I made few adjustments to my game and added 2 late game improvements available with Superconductors:
Solar Plant for deserts and Thermal Turbine for snows gave them 22
each
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That's a good point, my National Park often ends up in a tundra city with several flat-tile tundra forests. There's rarely enough food to work them as lumbermills, so having them each contribute a free specialists is the best use of the tile.Or tunnel through mountain ranges.
Large tundra forests sometimes make good late-game National Parks.
IIRC, you can only improve flat tundra tiles that are next to water (rivers or lakes).
While we're wingeing about tiles, what about peaks? At least tundra, desert, and snow tiles can be traversed. I always thought there should be a late-game improvement that lets you build a ski resort on a peak that allows it to generate a few.
Thanks guys for confirming the poor tundra uses (and good to have a comment from Sisutil--I just today read intermediate and early rush guides on my iPhone while traveling).
Having just played Fall from Heaven for the last 8 months I miss spring, vitalize, etc. I also miss terraforming from Civ II...
Thank you. And thanks to Sisiutil and Mec AntiKythera too. I'm glad there is still an active Civ IV forum. Sometimes the older versions get no interest after the sequel comes out.