martyboy said:How do i pick the number of civs I wish to play against and who they are? there does not seem to be a facility to choose this as there was in civ 3![]()
Samson said:I think they forgot them. I think that they -
roads -
Increase movement of units to 1/2 a movement point per tile, changes to 1/3 with engeniering (?).
Connect cities for trade routes.
Connect cities to share health and luxury resorces.
Railroad -
Increase movement of units to 1/10 a movement point per tile.
Increase hammer production of mines and lumber mills by 1.
slothman said:Are missionaries useful when you have no open borders with anyone?
Is there a way of removing terrain to more easily show cultural borders?
What are the circles outside of the cities?
Is there a way of making angry leaders talk to you when they won't?
Is there a "fog of war" like in civ3?
If you build a city right next to a barb city with it disappear?
iloz said:Choose Single player and then Custom game from the option menu.
thamis said:If you build a city right next to a barb city with it disappear?
If your cultural borders go into a barb city, it will become your city.
There are 2 types. One is were you have built fishing boats, the other is where your city pop is woking sea tiles.Bubba said:2) What do the little boats surrounding my cities represent? Is it possible to turn them off so that they are not visible (I find they clutter the screen and make it hard to find sentried transports, etc.)
In previous civs, it was occuping with boats all sea tiles around all connected harbours. It was almost imposible unless you had a massive navy compared to the other civ.Bubba said:4) Does anyone know how to blockade another Civ? I remember reading this was possible but I cannot figure out how to do it. Does it have anything to do with the little boats?
Bubba said:Four questions:
2) What do the little boats surrounding my cities represent? Is it possible to turn them off so that they are not visible (I find they clutter the screen and make it hard to find sentried transports, etc.)
There are no battle animations. Just send the attack order and the result is decided immediately.Bubba said:3) In the options menu, what does "quick battles" mean? Does it just show the battle quicker or does it change the nature of the battles?
rabies said:1. A couple of my cities have a Grey/Silver star on the main map (right next to symbols for religion/unhappy/sick/revolt etc. What do these stars mean? The manual explains many of the city symbols, but this one is not there.
Rayzor said:There's an option to turn "Right Click menus" on. This allows you to right click on a stack and see what's there. As well as wake all, and fortify all (ala Civ III).
But does anyone know how you can see the combat predictions (i.e. 8.4 v 4.5) when the right click menu is turned on? Currently I have to toggle it on and off in the options page.
Nov 11, 2005 01:51 PM
hold the alt key when you click on the upgrade icon. It will upgrade as many of that type of unit that it can afford.=]A-A[=Tomahawk said:I would like to know if there is a command that will mass upgrade a single unit type in all cities. for example, in civ3 you could shift+U and upgrade all your warriors in every city at one time. if there is a command i can not find it. the closest thing ive found is alt+right click a unit type in each city. which means i have to visit each city to upgrade everything. this takes a lot of time as i only upgrade when attacked. any ideas?
jeannie said:hold the alt key when you click on the upgrade icon. It will upgrade as many of that type of unit that it can afford.
If I remember correctly, CIV3 would tell you that you didn't have enough gold to upgrade all your units, as opposed to randomly updating them. Civ4 probably doesn't 'randomly' upgrade them - it probably upgrades the units created earliest first.Draax said:You have enough money to upgrade only 2 archers. If you use the "alt key upgrade" on one of your border archers, the other upgraded archer can be anywhere in your civ.