Winston Khan
Fact = Reason
Thanks Roland, PC is not internet linked right now, will take the download to the machine and get back to you....
Roland Johansen said:There are many options if you start a custom game. Ever tried it? If you are looking for a very fair map, then you could try the wheel map. It is mainly made for the multi-player game and is very fair. However that also makes it pretty boring and artificial. But if that is what you're looking for, then you might want to try it.
Also the custom continents options might help you create a map that is more to your liking. It's not as fair as the wheel map, but also a lot less artificial. Still, it doesn't have a completely natural feel like the normal continents maps. Natural looks and fair for game-play are two qualities that are not easily unitable in one map.
I would open a few of these maps and take a look at them in the world builder. Then you can get an immediate feel for how they tend to look and if they will produce something to your liking.
The creator of the map scripts and employee of Firaxis, Sirian, also wrote an excellent Map Script Guide. You can take a look at that to get a feeling of what certain maps might look like.
Matty R said:I've got another question. If I capture or destroy an enemies capital city while it has sub cities, will that whole civlization fall?
LordQuorad said:I created a map before, around a month ago. But I forgot how again, and I cant find the tool i was using and its not ingame, I an not talking about the in-game editor that is used for changing map tiles and units, im talking about the editor that changes the tile properties and unit properties, and creates scenarios and maps.
I lost it and cant find it anywhere. mind helping me out?
EDIT: maybe i am thinking of civ3.
EDIT: But i am sure its civ4.
EDIT: because the map is for civ4.
It is because you can see 2 tiles across the sea from a land tile, so the tile NW of the city sees the rice tile over 1 tile of coast.pixiejmcc said:I just fiddled around in world builder to test ur theories. They stand up so far.
But I dont understand why I can see the rice tile in this screenshot.
From a land tile. A ship can see only 1 tile until you get optics.pixiejmcc said:So it seems that any unit can see 2 tiles across the sea.
pixiejmcc said:BTW Roland, did you consider making a strategy article out of your findings on line of sight? You might have done it already. But if you didn't I am sure there are plenty of people who will find it useful reading.
pixiejmcc said:Why are these peculiarities?
BCLG100 said:erm whoever has founded buddhism-the AI can see into your city, nothing bad about building the temple but it only has an affect if you convert to Buddhism.
LordQuorad said:I loved the modability of the civ3 editor. Why did they not have one for civ4?