Roland Johansen
Deity
Thanks Juju,
So, I guess there is no gauge to know how often, or for how long giving tribute will lift me up a notch.
I have never been able to bribe a civ into warring another civ, no matter how much they like me, and/or hated another civ. I must be doing something wrong. Even when I tribute like for like and have open borders with them for the entire game. I guess I now need to dismantle both my religion and civics, and make them the other civs to do this?
There should be a way to know "giving tribute effectiveness". What you write above makes me think it's a guessing game. If I waste enough resources on the other civ, maybe they will like me more...there is no way of knowing...
Thanks again for your response.
JohnYoga
The attitude bonus that you get for gifting stuff to them or giving them a technology worth 3000 research points for 1000 gold points is called "we like your fair trading". It actually has nothing to do with fair trading. They just like trades like a 3000 research point technology for 1000 gold pieces and think you're a very fair guy in making such trades. This bonus can grow up to a +4, so it cannot negate all the negative bonuses that you might acquire by not giving into any demands/requests, having different religions, breaking an open borders treaty because of a third party demand, declaring wars and other negatives that you might acquire. But the bonus is still quite significant.
A few fairly easy ways to get this bonus are
1) You're trading away one of your midgame 2000 research point technologies. You know that the AI's are likely to trade this technology further, so you guess that you might as well get a diplomacy bonus and some gold for it. So you sell the expensive technology to a few civilizations with whom you want to become friends and get a few hundred gold points in return. A very fair trade according to these civilizations. This can already give you a +4 bonus with one such technology.
2) You trade away an excess trade good away for free or trade iron for a luxury resource (iron is worth a lot more). If you do this for a while, then the 'fair trade' bonus will start to increase.
Note that this bonus will slowly randomly decrease if you don't perform 'fair trades' for a while. Note also that if you give 'fair trades' to two civilizations who really hate eachother (worst enemies), then they will not like that and thus you will get another negative bonus along with the positive 'fair trade' modifier. It's always a good idea to notice the various relations between civilizations when you try to become friends with several of them. When you play on a world with many civilizations with several different state religions, then it's hard to become friends with them all.
Note that the other diplomacy relation bonuses mentioned by JujuLautre can also be acquired. The religion bonus for instance can be realized by converting to their religion or by making them convert to yours (by spreading your religion to their lands). Since the religion bonus is very important for many civilizations, this can be a very effective diplomacy tool.
Many diplomacy bonuses and penalties start small and grow over time if you don't change the situation.