I see that a4phantom already dealt with the other questions.
I got a shout out!
I see that a4phantom already dealt with the other questions.
Hello people. Very new to the game. Had a question whose answer I can't find anywhere.
When you are building improvements near your city (like for food or production), do you need to connect it with a road to the city to get the thing (food or production)? I know you do for resources but what about the basic stuff?
And I'm confused about the cities sharing stuff. Do they automatically share if the culture of the cities is combined? Or do you have to build roads? I know (again) that you have to build roads for resources (gold, etc.) but what about food and production.
Hopefully I can get some straight answers that I couldn't in the manual. Thank-you.
Hey... how can edit my avatar to a custom avatar
You talking here about working tiles to get food, commerce and hammers. You can work any tile, regardless of the presence of an improvement. It's just that having an improvement will increase the yeld of the tile. You don't need a road or anything (good luck building roads on the sea). Finally, a tile can be worked only by one city at a time. If two cities Big Fat Cross overlap, each overlapping tile will be workable by only one city at a time (if you go into a city screen and the tile is grey, click one tile on it so that you are able to work it. This will have the effect of disabling it for the other city though).
Oh, and welcome to CFC![]()
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I get the first part. I'm still confused about the city sharing stuff.
New player here with a quick question: If a new player buys the Gold Edition (comes with original CIV4 plus Warlords), is there any reason to play the original CIV4, or should one go straight to playing Warlords (or for that matter, should one buy BTS and just play that)? What is the benefit, if any, for playing an "outdated" version when one has a newer expansion pack also?
Hey... how can edit my avatar to a custom avatar
When you open a city screen, you'll see a number of white circles. Those are the tiles that are being worked by that city. The citizens in the city (in number equal to the size of the city) are either working the land or functioning as specialists.
Only tiles that are within BOTH your cultural area and the Big Fat Cross (a 5*5 area without the corners) can be worked by citizens. Tiles that aren't worked by a citizen don't contribute any hammers, food or commerce.
When a tile is within the big fat cross of two cities, then you can switch it from being used between the two cities. In one city it will be clear and usable, in the other it will be grey and unusable. If you click the tile in the city where the tile is grey, then it will become clear in that city and grey in the other.
If you click on any clear tile within the Big Fat Cross (BFC) of your city (and within your cultural area), then a citizen will be placed there to work that tile. You'll see a white circle appearing on that tile. Of course, there are only a limited number of citizens in a city (equal to the city size), so it will have to come from somewhere else and another tile is now not being worked anymore or a specialist has been disabled. Clicking on a worked tile or clicking on the minus next to a specialist, will remove the citizen from the worked tile or disable the specialist. You'll have a generic citizen to either work the land or become a specialist. This allows you to switch between the tiles being used by the city. You can focus on high food tiles to grow the city or high hammer tiles to increase the productivity of the city or high commerce tiles to improve the economy of your empire.
Just read that last night in the manual. So, if the tile can only be worked on my one city, the other cities can still share, right?
What do you mean share? Working a tile extracts commerce/food/production from it. Only one city can do that to a tile at a time. Cities don't share production or, sadly, food. They do share resources (iron, horses, gold, bananas), but you don't actually have to work a tile to extract those, just have them within your borders with a road and proper improvement (mine, pasture, plantation).
Ahhhh, I see. Finally got it.
Now, if I'm working on a tile, do I still get benefits for the other tile (for that city)? Or do I have to work on it from the city screen to get stuff?
A city gets its food, hammers and commerce from its citizens. These citizens work the land (white circles) or work as specialists. You only get a number of citizens equal to the size of your city. The tiles that aren't being worked won't produce anything (exception: resources).
A single tile can only contain a single citizen from a single city. You can switch the tile between cities by clicking on it when it's greyed out. Only the city where the tile is lightened can place a citizen on the tile.
If I take some big, developed Freedonian cities, will there always be anger in those cities if I don't wipe out the Freedonia civ completely?
Over time the anger will go away as your culture becomes more predominant in that city (see nationality), but if the city had multiple wonders, you should pretty much resign yourself to having to live with some unhappiness (We Long to join the motherland!) until the freedonia civ is extinct