dalamb
Deity
You get two separate Americas, one for each leader: I just world-built a 2-opponent Tiny Pangaea, and this is what happened.
It's a huge map. To be competitive, you'll typically need some 20 cities. I've recently become a bit aggressive, so I'll be at 50+ by now. But that's far from a majority position on such a large map.
It's a no-tech trading game with aggressive AI's so the tech rate is a bit low compared to other games. I don't really like those games where the tech tree is fully developed by 1600AD.
I like huge map games as the game feels more epic. Instead of controlling a handful of cities, I actually think I'm controlling an empire. That's important to my game experience. But it takes a lot of time to play such a game.
I wonder, did you put less Civs on the huge map to make for more cities? Because an empire that large would require SOME conquest on regular circumstances.
CivIVMonger,
Roland Johansen said he was becoming a bit aggressive.
Thanks for the info previously to those who responded.
Looked in the manual and wiki, no, luck, so:
Resources
Are or at what point are tradable resources considered a surplus? Or are they ever surpluses?
That is, if I made a trade, at any time do I lose that resource's effects on my own civilization?
Say, for example, I've got four Wineries, or four Hit Movies I haven't traded. If I trade one, does my civ's happiness drop? If I trade all four wine? If I just trade three wine?
Edit:Roland Johansen was faster
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Hi folks. I'm thinking of purchasing Civ IV: The Complete Edition. I played Civ1 and Civ2 years ago, and I never played Civ3 or Civ4. My question: for the best playing experience, should I play Civ4 straight and then add on the additions one-by-one, or does it make the most sense to add in all the expansions before I start playing Civ4 for the first time?
Thanks!
Hi folks. I'm thinking of purchasing Civ IV: The Complete Edition. I played Civ1 and Civ2 years ago, and I never played Civ3 or Civ4. My question: for the best playing experience, should I play Civ4 straight and then add on the additions one-by-one, or does it make the most sense to add in all the expansions before I start playing Civ4 for the first time?
Thanks!
You only need one resource yourself for the special bonus that it offers, extra instances of this resource don't directly help your civilisation. Trading them for another resource or gold per turn is often the best that you can do.
In the expansion pack BTS, there are corporations in the late game and their bonuses do depend on the number of instances that you have of certain resources.
I'd say go straight to BtS but run a custom game where you turn off espionage and random events -- two of the things that complicate the game at first but can be fun later (although some people hate each, of course).
I'd say go straight to BtS but run a custom game where you turn off espionage and random events -- two of the things that complicate the game at first but can be fun later (although some people hate each, of course).
Thanks, all, for your advice. I shouldn't be playing this at all, but I was "reminded" of Civ by playing Civilization Revolution Lite on my iPhone for free. I considered purchasing the full version, but then I was like, no, playing on the iPhone is annoying, I'm gonna go play on the PC!!![]()
Are you sure about this, though?
Now, I can't trade all my resources equally to any other civ; so that means the list is parsed according to either A: the civ doesn't have it, or B: the civ doesn't want it.
I wonder if you can trade goods traded to you (or they, goods traded); doubtful.
If they don't have the resource, it can have a pronounced effect on their civ. More happiness to relieve current (or potential) war weariness, sickness, overcrowding. More food to get pop's to grow. So on. Come to think of it, if a civ comes to depend on the goods you traded them, that's another potential weapon, withdrawal.
Trading helps and is sometimes necessary (at least, on Noble level) to alleviate hostility, but anymore I've been getting wary and thoughtful - reluctant - to trade unless I really need the gold. Of course, I can always cancel trades, but that seems to tick them off.
Another good question: what is the threshold that triggers hostility if I cancel trades? I've seen them get annoyed when I cancel all trading due to another civ's demand, but what about one at a time?
Hey guys, I`ve been experiencing a problem since I first bought Civ IV, I`ll play for say.. 20 minutes, then the interfaces will dissapear for a second or two and come back. This will happen 2-4 times and either the game crashes, or my computer goes into powersaving mode and I have to restart it. I`d really appreciate help.