Quick Answers / 'Newbie' Questions

The cultural borders are determined by culture from cities. Left alone, a city should expand symmetrically in a circle as it increases culture. However, in practise, the shape of a city's cultural borders will be affected by geography (a little) and by neghboring cities of different civs with culture borders that compete for the same tile(s) - a lot.

You can sometimes see an isolated tile (more likely diagonally connected to other tiles in culture borders), especially when there have been wars which alter the ownership of cities, and/or the tile(s) are contested by three or more civs.

Also, the map does not update unless you visit it again. You can eliminate a civs completely, but the "old" map still shows tiles as belonging to that dead civ/city. But when you visit with a unit, the map will correctly show that the tile is unowned or assigned to another.

Thanks for solving that mystery. Based on your answer the short version would be: it is a display bug the cultural areas are contiguous.
 
... it is a display bug ...

No, it's not really a bug. It's a feature of the game that the world keeps changing. If you don't have sight into an area, and you don't work to keep your intelligence of the area up to date, then you don't know about the changes.
 
Ok i have an issue my daugter broke Disc 1 an all i have is 2 an 3 now what can i do does anyone have the files for disc 1 that they could send me please
 
Question for veterans: when you begin a new game, how many cities are you aiming to build?

I got land-locked in my last game (Noble level) and only got 6 cities built. I think I was leading in research, but then Genghis Kahn invaded. I picked up two more cities, but I got behind in research and never led again. I think if I had more cities I would have done better.

What do you guys think? How many cities is ideal?
 
Question for veterans: when you begin a new game, how many cities are you aiming to build?

I got land-locked in my last game (Noble level) and only got 6 cities built. I think I was leading in research, but then Genghis Kahn invaded. I picked up two more cities, but I got behind in research and never led again. I think if I had more cities I would have done better.

What do you guys think? How many cities is ideal?

6-8 cities by 0 AD is a good goal. After that I try to pick up as many as I can, usually via war. But actually 8 cities at Noble should be enough, although I agree that if you had more cities you'd do better. Did you have enough workers and were you trading techs? And specializing your cities starts to become necessary at Noble. Can you provide a screenshot?
 
Uhh... well, see, I'm a newbie and I've never done a screen shot before. My capital was a great science city, and I had a great military city and a great production city... not to mention a Great Person farm. This was the first time I had done all that.

All of this is relative, of course. What I'm calling great, you may laugh at; but I was specialized.

Yep, I traded techs... maybe I didn't do enough. Yep, my workers had everything developed. I didn't have many specialists going because I didn't have the resources or flood plains to give me much extra food... did the best I could.

I got those extra 2 cities later in the game than 0AD, though. I said middle game, but it was probably more like the middle ages.

I appreciate any suggestions, and your interest.
 
Ok i have an issue my daugter broke Disc 1 an all i have is 2 an 3 now what can i do does anyone have the files for disc 1 that they could send me please

Contact Firaxis. They may be willing to replace the disk for postage if you send them the broken one.

Beyond that, what you are asking in contrary to CFF policy. The mods will warn you to stop!
 
Uhh... well, see, I'm a newbie and I've never done a screen shot before. My capital was a great science city, and I had a great military city and a great production city... not to mention a Great Person farm. This was the first time I had done all that.

All of this is relative, of course. What I'm calling great, you may laugh at; but I was specialized.

Yep, I traded techs... maybe I didn't do enough. Yep, my workers had everything developed. I didn't have many specialists going because I didn't have the resources or flood plains to give me much extra food... did the best I could.

I got those extra 2 cities later in the game than 0AD, though. I said middle game, but it was probably more like the middle ages.

I appreciate any suggestions, and your interest.

I trade techs whenever possible. I generally trade techs on my turn and trade it to any of my "friends". Sometimes you don't want to trade with one or two for diplomatic reasons. If you can trade a tech nobody else has, you might get 4 techs from other Civs for your one tech. But trade on your turn at the same time - otherwise the AI will trade your techs around.

What you say sounds reasonable. Also, # of cities can vary on map sizes. 8 cities on a small map is reasonably large, while on a huge map that's a tiny empire. It sounds like you might have gotten a poor start. Trading techs can be a real research multiplier. Also trade resources. You can sometimes sell luxury or health resources for GPT (generally 6 GPT).

Strategies vary depending upon leader, neighbors and map type. After taking 2 cities, might you have been able to take more? If you took two cities and held them, you probably had him on the run - finish him off! Genghis Khan, in my experience, is very aggressive but not the best techer. Also a poor neighbor. If you can get a tech lead on him he might be good to go after. Remember to bring along a lot of siege - about 40% of your army might be siege.

What tech line do you research. I usually go after Liberalism through Paper and Education and trade for a number of other techs. If you're first to paper you can broker world maps for quite a bit of gold. If you can take Steel with Liberalism, cannons are great for conquest.

You might want to have a look at some of the guides in the strategy articles, especially Sisiutil's guide to beginners.
 
http://s1206.photobucket.com/albums/bb445/fbcpraise/?action=view&current=GregoisXIV.jpg[/IMG]

Okay, if this works, it's my first screenshot.

But it turns out this is around 1850... I had just captured Beshbalik, razed another city and built Chartres in its place. I guess it was kind of late to be getting city #7 and 8. Also, you can see how much desert I had to work with. Not much of a land to start with.

Thanks for your help, Artaxerxes. I'm paying attention to your suggestions.
 
One more try...
GregoisXIV.jpg
[/IMG]

There, finally. Any observations are welcome. I guess half my land was desert, not to mention some tundra. Hmm.
 
You might also tinker with uploading one of your saves. That would allow veterans to actually look at the game you've got going on and give specific pointers and advice.

Not trying to make things more complicated for you (And I've never actually uploaded a save of my own) but it's just a thought.
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I have a quick question with regards to religion, I know that when I found a relgion I make GPT from it once I build the holy temple. My question is I noticed that I was making 20 GPT from the holy building in the city screen, and I then made this faith my state religion, and the GPT in the city screen stayed the same, but my overall gold went up by an extra 20 odd gold per turn.
Where is the extra income coming from? If I found mulitple religions, is there a chance I make more GPT depending on which one I make my state religion?
 
I have a quick question with regards to religion, I know that when I found a relgion I make GPT from it once I build the holy temple. My question is I noticed that I was making 20 GPT from the holy building in the city screen, and I then made this faith my state religion, and the GPT in the city screen stayed the same, but my overall gold went up by an extra 20 odd gold per turn.
Where is the extra income coming from? If I found mulitple religions, is there a chance I make more GPT depending on which one I make my state religion?

There may be a few reasons:
1. You went into anarchy, so you have no maintenance costs, but income from foreign trade and stuff still counts, so for that turn your gold will go up.
2. If you had the spiral minaret, adopting a state religion will cause those state religion buildings to provide gold
3. Some unhappiness was removed from your cities so they could work other tiles, probably commerce (or if a city was building wealth, hammers) so their productivity is greater, providing more gold.

I'm almost sure that the shrine does what it says - 1 gold per city - and doesn't change depending on what religion you have.
 
fbcpraise:

That is some crappy land. Do you have contact with anyone besides Genghis? Trade with others if you can. From what I can see, Genghis has gotta go. You could settle on other continents and run State Property to help. Having one neighbor - Genghis of all people - isn't too good. If you can't get rid of Genghis you might try cultural. You do have three religions. The danger to that is if you fall further behind in tech you're at the mercy of Genghis, which isn't a pleasant prospect.

It doesn't appear the start was nice to you at all. Lousy land and a psycho neighbor.
 
Nope, apart from the hammer cost to build a new one. EDIT: remember the palace gives +1 :) too

Maintenance and/or bureaucracy bonus gets recalculated of course based on the new palace position too.
 
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