Moutardentube
Chieftain
- Joined
- Feb 10, 2013
- Messages
- 36
The thing is that I spent a lot of time and gold to get sufficient naval forces, and the transport ship has so much movement it can carry tanks over half the map in a single turn (I'm a bit exaggerating, but it can load troops inside its own border then unload them on my lands without me seeing anything and my coastal cities borders are quite large)
I would love to get an option where it's actually my ships that defend my coastal cities. As you said I may put a ship on each adjacent tile but it doesn't counter the fact that a SINGLE ship can put my cities at a serious risk, cities that don't have much infantry defense because they're not close to anything but the sea.
As for the corporations, I think I wasn't clear enough. Does, for instance in the case of owning Sid's Sushi, having rice three times help? Or maybe you already understood what I meant
I would love to get an option where it's actually my ships that defend my coastal cities. As you said I may put a ship on each adjacent tile but it doesn't counter the fact that a SINGLE ship can put my cities at a serious risk, cities that don't have much infantry defense because they're not close to anything but the sea.
As for the corporations, I think I wasn't clear enough. Does, for instance in the case of owning Sid's Sushi, having rice three times help? Or maybe you already understood what I meant

and 4
per resource in each city. These numbers vary based on map size- smaller maps give higher bonuses because there's not as many total resources to go around. If each of your cities have one rice and one crab, but no fish or clams, each city with Sushi will get 2
per Sushi city* regardless of resources. So basically, corporate income stays the same, but more resources = higher bonuses and higher costs.
You just need to open folder : X:\**Folder that Civ 4 is installed to**\Beyond the Sword\Mods\**name of the mod that You are playing**\Assets\xml\Units (X is the drive letter - for example C, D etc. where the Civ 4 is installed) there is a xml file called "CIV4UnitInfos.xml" so right click on in and choose to open with a notepad. In the code inside You'll need to find unit which you like to change the speed (in You're case it would probably be the : <Class>UNITCLASS_GALLEON</Class> below it You'll find the line "<iMoves>"x"</iMoves>" x is the number of moves the unit has so adjust it to Your liking and don't forget to change the speed of galleys or transports the same way if You feel that they move too fast 
Well I didn't knew that after 10 XP there's some sort of a treshold to get more xp - never paid enough attention to details I guess. (Civilopedia only states that 1 unit should yield xp "Units gain combat experience points by destroying enemy unit in battle (...) as long as its enemy is destroyed, it gets an XP) oh well my mistake. One learn something new every day