bosamar
bosamar
Okay, I searched the forums and could not find the answer. I know they relate to city layouts, but how?
What are "Fat Crosses"?
What are "Fat Crosses"?

Okay, I searched the forums and could not find the answer. I know they relate to city layouts, but how?
What are "Fat Crosses"?![]()
It's difficult to know what might be the problem without a savegame. Things like inflation and upkeep do indeed increase on the higher difficulty levels, but the Noble-Prince jump should not be anywhere near that significant. What size are the maps you are playing on? If smaller than Standard, then 6-7 cities might be too many, and hence why you are losing so much money and having to lower the science slider so much. Are your citizens working the cottages you have built? If not, then they're not going to grow. Are your cities as large in population as happiness will allow? This will give you the maximum opportunity to enhance your commerce. Do you have a very large military sitting around and not doing much? If so, then this will be costing you a lot of gold.
But like I said, it's tricky to know what might be the problem just from what you have posted. However, I assure you that when playing a "normal" fairly peaceful Prince game, the science slider should most definitely not have to be at 20-30%, so there is certainly something going on wrong there. (In a warmonger game though, it's often common for the science slider to be this low, especially if you're keeping a lot of the cities that you capture.)
I usually go, warrior, warrior, settler, warrior/archer, settler, repeat, for awhile. But, I know realize the benefit of getting those cottages built up ASAP. Maybe that was the key.
Bump! When deciding how much they're willing to pay for peace, do AI's consider your diplomatic relationship or just how close you are to creaming them? For example . . . Monty and I have a great relationship. Shared religion, open borders, trade, etc. He randomly declares war on me because he's Monty. Several turns later, I've taken his capital and two other civs have declared war on him (not at my urging but because everyone hates Monty and he's already losing a war). I've razed no cities of his, so the only negative modifier on our relationship is the war. Is he going to give me more for peace or be more likely to capitulate than if we were in the same military situation, but I'd declared the war, had a different religion, razed several cities and had brought in the other civs as war allies?
why don't you just ask him what's the price of peace is?
I really think your relations won't change anything to the peace deal, but I don't know for sure.
What are the requirements to be able to build work boats? I have had fishing tech, sailing tech (even though it shouldn't be needed it was there), and cities that the fat T falls just on the coast line even cities where the cultural influence was well into the ocean and yet no boats.![]()
It's all a bit relative, but, if you have nothing but positive modifiers and have sufficiently broken him he should be more likely to capitulate, and having Monty as a pet can be quite a bit of fun (since as your vassal he can't initiate wars, but being Monty, he'll ramp up for the wars he'd like to be having which usually means oodles of units).
So how much he hates me does affect the terms he'll surrender on. Then I need to think twice about razing cities.
I agree 100% - please, can someone clue us in on how to observe wars happening on our doorsteps, let us see others' battles? If Civ3 could do it, Civ4 could do it too; I do not accept this blindness, nor that it is irrelevant.In Civ 3, I remember you could watch combats between AI players within your vision range. Now even though I have "Show AI moves" on, the combats don't show. Is there any way to enable that? It's very hard to make sense of foreign wars without being able to see who's killing whom.
If it's a legitimate version, then it should be exactly the same as the CD version. In other words, I can see no reason why you shouldn't be able to use mods on that version.Belated thanks for the info Parkin.
Does anyone know if the DL version of warlords can use mods? I'll probably DL it off direct2drive or something like that.
I don't think it is possible; but then I could be wrong. If it is possible, I'd also be very interested to know how to do it.I agree 100% - please, can someone clue us in on how to observe wars happening on our doorsteps, let us see battles we're not in?? If Civ3 could do it, Civ4 could do it too; I do not accept this blindness. [And the more I study Civ4, the more I take issue with some of 2K's decisions; they are not gods; but that's for another thread.]
I WANT and sometimes NEED to see others' battles. HOW IS THIS DONE, PLEASE?