Quick Answers / 'Newbie' Questions

Mines are preferable unless the city is genuinely short of food; even so, I tend to prefer irrigating a tile, especially after Civil Service makes that easier and Biology makes it more fruitful.

Cottages are crucial to the game unless you're playing with a Specialist Economy, and even then you need a few cottages. The best place for them is on riverside grassland tiles since the tile feeds the citizen working it and provides +1 gold.

Watermills are best used for a specialized city. My ironworks city is usually based in a city with lots of riverside grassland tiles, and yes, I'll plow under mature cottages in favour of watermills there, though not without a tear or two. :cry: Check the link to Intermediate Tactics and Gambits in my sig for a detailed description of building a riverside ironworks city.
As a general rule of thumb, mines and cottages are usually the best options in the early game. Watermills and windmills do not become very worthwhile until later in the game, when their tile yields are increased (with techs like Replaceable Parts and Electricity, and civics like State Property [from Communism]). But once those techs are discovered, watermills and windmills become very nice options to consider.

How do you irrigate a (farm) tile??
Connect it up to a source of fresh water (a river or a lake), by "chaining" irrigation from the river or lake. The "chain" must be unbroken, so you must have a farm on every tile from the river or lake to the tile you want to irrigate. However, the "chain" can be linked up via tiles connected vertically, horizontally and diagonally, so you have plenty of options for how to get the irrigation "chain" set up. :)
 
yes :D

ho, you want more information?
you get the following message when someone circles the globe :
" X circumnavigated the globe first"
civilization X's ships get +1 movement after that. All ships get it, existing or yet to build, work boats or battleships.

Small points about this :
It's map dependant =
- if the map doesn't wrap (like great plains, I believe), there is no such bonus.
- if the map wraps north /south as well as east/west (fantastic realms), you need to circumnavigate in both direction to get the bonus (never tested, pure assumption)

It's not about really navigating = it's just about being the first to have a map with one tile in each column (usual horizontally wrapping map). So you can be the first to circumnavigate without even having a boat, by buying maps from more than 1 neighbour.

Thanks a lot! Much appreciated!
 
Is there a way to speed up scrolling with mouse? I see no option for it and it takes ages to scroll
 
Should I just bombard with Catapults or do I even attack with them?
situation dependant

2 examples :

City 1: 2 defenders, LB. You have 3+macemen with CR2 promotions. You have good odds of taking the city using the macemen. sacrificing catapults won't help much.

City 2 : 12 defenders, mostly LBs, a spear, a crossbow. Your macemen have really low odds, your knights or elephants have really low odds.
2 or 3 suiciding catapults will change this. more if needed.
After your cheap catapults have softened most defenders, send the macemen.
 
Thanks mate...
Does bombarding destroy building in the enemy city? I noticed that some cities had buildings left in them and some had not. Sadly I can't remember which ones I did bombard and which ones I did not :)

Also where did the enemy workers go, I saw like 2-3 outside the city (only city at that part of continent) Than I took over the city, I didn't raze it, but workers were nowhere to be found :/ IIRC in Civ3 workers could be "won" after taking the city...
 
Thanks mate...
Does bombarding destroy building in the enemy city? I noticed that some cities had buildings left in them and some had not. Sadly I can't remember which ones I did bombard and which ones I did not :)

Bombarding itself does not destroy buildings, but conquering them does. All culture producing buildings (except World Wonders) are automatically destroyed when a city is conquered. For all other buildings the game randomly decides whether they remain or not.

Also where did the enemy workers go, I saw like 2-3 outside the city (only city at that part of continent) Than I took over the city, I didn't raze it, but workers were nowhere to be found :/ IIRC in Civ3 workers could be "won" after taking the city...

You can "win" workers in Civ4 as well, but since the AI pays maintenance for them as well as for military units, it disbands them often when in financial need - so you won't get as many workers as the AI had before the war started...
 
Bombarding itself does not destroy buildings, but conquering them does. All culture producing buildings (except World Wonders) are automatically destroyed when a city is conquered. For all other buildings the game randomly decides whether they remain or not.
also note that the world wonders you capture provide no culture!
(although in some rare situation you could capture the great library and sistin chapel and enjoy 4 culture/turn, but from the wonders' effects, not from the wonders themselves)
 
I'm kinda late game right now and looking for a spot to improve or build something on is a chore, so can I just automate workers? I just finished a pretty big war so there will be no expanding for a while now. Or should I just fortify them until I need them?
 
I'm kinda late game right now and looking for a spot to improve or build something on is a chore, so can I just automate workers? I just finished a pretty big war so there will be no expanding for a while now. Or should I just fortify them until I need them?
I would not recommend to automate workers to build improvements at all - they just build crap, if you don't have anything to do for them just hit "N" for each of them, this automates them to just build roads and hook up any resources that are still unconnected.
This of course leads to them being spread out about your empire, but if you need any of them you can just look for one of them and click on "cancel Automation" while holding down the "alt" key and all of them wake up...
 
Well things are starting to get a bit boring, I will surely win by probably space race, worst case by time victory.

So to spice it up I'm gonna go all out war on my continent and attempt domination victory. Would you recommend me to build my own settlers and build lot of cities or raze enemy ones? In theory, if I build lot of cities I'll cover the ground faster without needing to wait for culture to expand borders right?
 
Well things are starting to get a bit boring, I will surely win by probably space race, worst case by time victory.

So to spice it up I'm gonna go all out war on my continent and attempt domination victory. Would you recommend me to build my own settlers and build lot of cities or raze enemy ones? In theory, if I build lot of cities I'll cover the ground faster without needing to wait for culture to expand borders right?

You can overextend yourself capturing enemy cities the same way you can through REX. My advice is to keep the best and raze the rest, at least early on when your economy can't afford a lot of new cities. The AI, of course, will try to backfill any gaps. You can always declare war on them and attack their settler stack (free worker!) or just wait and take them out a little later.
 
If I have 4 "bananas" do I get + in all my cities for each and every one of them or just like I have one?

I mean should I perhaps trade banana for a pig if I don't have one?
 
If I have 4 "bananas" do I get + in all my cities for each and every one of them or just like I have one?

I mean should I perhaps trade banana for a pig if I don't have one?
:banana: gives 1 :health:, :banana: + :banana: still give 1 :health: so you are better of with a :banana: for :sheep: :deal:
:smug:
(I just love those smileys :) )
 
How do I see if any other Civ is going for cultural victory?
Unless you use some sort of mod:rolleyes: they won't. But in case you play against a human player: you can always check the victory screen, where it tells you your three best cities, there is also an entry for the Rival that is closest to a cultural victory and it gives the values for his best 3 cities.
 
As a matter of fact I do use Better AI :) So as there weren't any wars besides the one started by me I wanted to check if other civs are going some alternate route perhaps :)

Back to questions ;)

Lets say I'm in the middle between England and Spain, I get Spain to declare war on England and open borders with them... Will they go over my land to fight with Eng or ?
 
they will use your land as battleground. if you don't open borders with one of them, they will send their navy to each other. But no real fighting will occur.
If your supporting spain then you should open borders with spain and keep the borders closed with england. this way, spain is free to harras england with out much risk of retrobution from england. if it doensn't matter who wins open borders with both of them.
 
Back
Top Bottom