You must try the espionage economy some time. It's really good for those games where you have a hard time keeping up with the AI tech rate, the ones where you play at the edge of your abilities. Especially when you can control the state religion of your neighbours. This allows significant espionage bonuses and makes technology stealing fairly cheap compared to normal research.
That sounds interesting, Roland. Thank you for the suggestion. I think I'll give that a try sometime.
By the way, is there some information about how the Statue of Zeus works in Civ4? It looks like the "war weariness mechanics" article in the War Academy was written before BtS came out.
One of the AIs has the Statue of Zeus in my current game. What is the effect? Is it:
1) From the time I invade his territory and start fighting there, I accumulate twice as many "points" of war weariness from each battle with him, or
2) I accumulate only the standard number of points of war weariness, but the effect of those points toward adding unhappy faces in my cities is doubled, while I'm still at war with that civilization and while they still have the Statue.
It seems to me that if it's # 1, then it is more important to capture the Statue as quickly as possible. All you can do about the extra accumulated war weariness that you get before you capture it, is wait for it to go away. Whereas if it's # 2 , then the effect can be reversed completely at any time by capturing the Statue.
Also I'm interested to know if anyone can explain at what thresholds of WW you start getting WW unhappiness. Right now I have two size 18 cities, both with jails; one is my capital, the other of course is not (it's actually my HE city). The capital has +1
