s.bernbaum
Mostly lurking
Sisiutil and Roland:
Thanks for the info about catching spies!
I guess I can put all of mine who are watching for infiltrators to sleep, although since all my cities have security bureaus perhaps I don't need those spies at all. The extra ones that I added are apparently useless. I'll start watching for changes in the number of espionage points that my opponents have. I'll also have a look at the spy detection thread.
For an active counter espionage mission, does my spy have to be in a particular city or just inside the other empire's borders?
Thanks for the info about catching spies!

I guess I can put all of mine who are watching for infiltrators to sleep, although since all my cities have security bureaus perhaps I don't need those spies at all. The extra ones that I added are apparently useless. I'll start watching for changes in the number of espionage points that my opponents have. I'll also have a look at the spy detection thread.
For an active counter espionage mission, does my spy have to be in a particular city or just inside the other empire's borders?
Can't you just load the save in Direct TCP/IP mode and test? To my knowledge there are only 3 kinds of saves, single, multiplayer and worldbuilder.
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and that should stop all your cities' food being eaten.
Is it worth upsetting your pop to get production done faster? Also I had no idea windmills stop producing at electricity, that's a real bummer. Is it still worth building them for the gold they produce or are mines better off?
but I don't remember it because usually the only thing you need to remember is "completely rushes TGL/Taj/NotreDame, only half of SoL"