How can I declare war on a leader who won't talk to me?
Alt+click on the score list or move a unit to their territory.
How can I declare war on a leader who won't talk to me?
How can I declare war on a leader who won't talk to me?
Alt + clic on his name. Or cancel the open border in diplomacy advisor (in "current deal"), and go into his territory.
It sounds strange that most of the strategy articles focus on Warlords; all of my articles focus on both Warlords and BtS. Also, the majority of the discussions here on the board focus on and presume that you are playing BtS. The last expansion pack added a lot to the game, so I recommend focusing on BtS.Hi guys, I'm new to this forum, having only played a civ game for the FIRST TIME one week ago. Needless to say I'm hooked. I'm learning quickly through the strategy forums, but I have one big question:
Should I be focusing on mastering Warlords or BTS? BTS seems to have a lot of interesting features that makes gameplay a little more convenient, but all the strategy articles I've read focus on Warlords.
Any opinions?
You can have OB and "Refuses to talk" at the same time?![]()
Thank you very much!
You won't believe me, but I'm a Monarch player (now trying on Emperor) and I haven't never notice (till now) the numbers in parentheses!
I've placed the cursor on the stack to take the screen shoot, but I was afraid that it was too large to entry in the screen and so a certain number of units simply didn't compare!![]()
Islands is also a good script, although this gives one continent per player. The best compromise I've found is Big_and_Small or Medium_and_Small, but these are only available in BTS I'm afraid.@Mr PeaCH Custom continents will do the job for you. I don't remember if it's available in Vanilla but I don't think so.
Please, take a look at this:
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I'm able to send reinforcement in Paris, but I don't want to use ALL of my troops (there are others tactical situations on the board), just enough to contraste the French SoD that is going to attempt to re-capture Paris (1 SW from it).
So the question is: is there a way to know how many (and what kind of) units compose the stack??
The only thing that comes in my mind is to place a spy in that tile, but unfortunately no one of them can reach that point in 1 turn.
Thanks
What patch/mod is in the picture?
So here's a quick question I have.
I noticed under "custom game" there's a long list of options unchecked.
Do you guys usually just leave them all unchecked, or do you check some of them,
and if so, which ones?