You do have the Conquests expansion, don't you?
Either to the Scenarios or Conquests subfolders of the Conquests folder for the scenario packs. For each individual mod, they usually have a readme.txt file included. Check each mod's instructions.
If the unit is in the city, it automatically acts as military police. This assumes that you are in a government that allows MP and also that there aren't already other units being counted as MP.
When you put a ground unit (with offensive or defensive hit points -> 1/1/1 or 1/2/2 for example) in a town, city, or metroplis you have garrisoned that city. The unit does not have to be fortified, just present in the city.
In some forms of government, a unit in a city wil act as Military Police (MP). Let's say you're in Despotism, having a unit stationed in your city will bring a smiley face to the population (at the bottom of the city screen where you see the units, a smiley face will appear next to the unit). That smiley face makes one unhappy citizen content. Having two units in that city would bring two smiley faces to the population, making two unhappy citizens become content. This act of making the population content is what is meant by utilizing Military Police. A unit in the city can be equivalent to a luxury or a Temple in that regard.
Your civopedia will tell you how many units will act as MPs in a city. Look up governments. Each government is listed with this stat. Note that if your MP limit is two and you put three units in the city, only two will act as MPs (making an unhappy citizen content).
Im in the editor and for some reason It doesn't show cities, units, roads, railroads, fortresses, irrigation or mines. What is up with that? The cities only show the name....
Im in the editor and for some reason It doesn't show cities, units, roads, railroads, fortresses, irrigation or mines. What is up with that? The cities only show the name....
All right, I've got a question: I have Celts and plan to invade the unlucky guy who shares my continent. Right now we are in early MA. But instead of MIs I want to use my UU (both because of GA and their greater speed). Problem here is, production switches all by itself though there are both MI and GS in the list. What can I do?
All right, I've got a question: I have Celts and plan to invade the unlucky guy who shares my continent. Right now we are in early MA. But instead of MIs I want to use my UU (both because of GA and their greater speed). Problem here is, production switches all by itself though there are both MI and GS in the list. What can I do?
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