def __initFeatureTypes(self):
self.featureJungle = self.gc.getInfoTypeForString("NONE")
self.featureForest = self.gc.getInfoTypeForString("FEATURE_XENOFUNGUS")
self.featureOasis = self.gc.getInfoTypeForString("FEATURE_MASOSUZ")
self.featureFlood = self.gc.getInfoTypeForString("FEATURE_MASOSUZ")
self.featureIce = self.gc.getInfoTypeForString("FEATURE_CARBONICE")
Can i write NONE instead some another feature?
PHP:def __initFeatureTypes(self): self.featureJungle = self.gc.getInfoTypeForString("NONE") self.featureForest = self.gc.getInfoTypeForString("FEATURE_XENOFUNGUS") self.featureOasis = self.gc.getInfoTypeForString("FEATURE_MASOSUZ") self.featureFlood = self.gc.getInfoTypeForString("FEATURE_MASOSUZ") self.featureIce = self.gc.getInfoTypeForString("FEATURE_CARBONICE")
That might cause issues with future code in that file which expects there to be something valid for featureJungle.
How hard would it be to make an SDK mod that changes the iCombat in unitinfos to a fCombat?
Okay, I also have a question: I suppose it isn't possible to create a new option under the "Let's discuss something else ..." category in the diplomacy screen to trigger a new DiploEventType?