platyping
Sleeping Dragon
Hi, just to check regarding this function changeExtraHealth(int).
I was trying to add 1 health to all cities of all players. Since this function only works for cities, i had to add 1 health to each city of each player using loops. That works fine, I saw the extra health in all my cities, and using espionage, I saw the extra health in all rival cities as well.
However, if I conquer a rival city, the extra health is gone. 1 turn ago, I took a peek in that city with espionage and it is there. Why is this so?
I was trying to add 1 health to all cities of all players. Since this function only works for cities, i had to add 1 health to each city of each player using loops. That works fine, I saw the extra health in all my cities, and using espionage, I saw the extra health in all rival cities as well.
However, if I conquer a rival city, the extra health is gone. 1 turn ago, I took a peek in that city with espionage and it is there. Why is this so?