Wont scenario load weird though if I have a custom DLL, and all of asudden that all goes away im sure scenario will load weird, and most likely crash, but I will try it anyway worth a shot
I do have exceptions enabled, but I had four problems in the xml (thre of I knew of). I removed fur, deer, religious buildings and palaces. It gave me 12 errors of it having fur in, 0 errors of deer, and one error of jewish temple. There are 35 fur and deer, and many religious buildings. There really seems like no rhyme or reason when I get an error
Could pythong have something to do with it? Because platyping and I have figured out that my onBeginGameTurn does not work. No matter what code I put in there it just doesnt work. No errors just acts like its not there, so I need to put it on onEndGameTurn. Any idea why?