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Quick Questions and Answers

Discussion in 'Civ5 - General Discussions' started by ori, Sep 25, 2010.

  1. nascarfan999

    nascarfan999 Chieftain

    Joined:
    Oct 3, 2010
    Messages:
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    Exactly the info I was looking for, and even more info that I probably would have been asking eventually. Thank you very much!

    Also, does anyone know what all of the pop up lists are comparing? For example, the one for "pointiest sticks" would seem to be military size/strength, but the numbers don't match the # of soldiers demographics numbers. Some of them (can't remember their names) I have no idea what they are supposed to represent.
     
  2. Xger

    Xger Prince

    Joined:
    Mar 22, 2010
    Messages:
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    Location:
    Denver
    Shinies equals cash on hand.

    Literate is number of techs.

    Progressives is number of policies adopted, including unlocking a tree.

    Smiles is the current net happiness you have.

    Pointiest is some measure of military force.
     
  3. Barking Iguana

    Barking Iguana Chieftain

    Joined:
    Jan 2, 2002
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    Location:
    Kendall Park (South Brunswick), NJ
    What are the production effects of the city hex for different terrains? I suppose forests and jungles are automatically cleared, even if you don't have the technology, and you don't get the hammer bonus. Is that right? Do you automatically get at least one hammer on a city, as in other Sid Meier games? Do you automatically get any improvements? (I'd guess not.)
     
  4. Dusk

    Dusk Prince

    Joined:
    Jun 3, 2007
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    351
    If you mouseover the title, the tooltip says what it is.
     
  5. Kevindm

    Kevindm Chieftain

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    Apr 27, 2008
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    Location:
    Metuchen, N.J.
    am i the only one who think the graphics stink compared to iv or did i load it wrong ?? What's the differrence between directx 9 vs direct 10 or 11 ??
     
  6. player1 fanatic

    player1 fanatic Fanatic

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    How is unit maintenance calculated?
     
  7. Dusk

    Dusk Prince

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    Jun 3, 2007
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    No one has the exact formula yet, but it's based on the amount of units you have (including workers and great people) and what year/turn it is.
     
  8. Joey Numbaz

    Joey Numbaz Chieftain

    Joined:
    May 5, 2004
    Messages:
    64
    Location:
    Champaign, IL
    I've read the Civlopedia, tried to search the forum as best I can, but I cannot find how to:

    Terminate a pact of cooperation
    Terminate a pact of secrecy
    See what deals I currently have with other Civ's when a Civ proposes one of these, without terminating the discussion.

    On that last one there was a hotkey, F-something I think that allowed you to toggle between the area where you see your deals and the conversation. How do I do that in Civ V?

    Thanks for your help.
     
  9. Dusk

    Dusk Prince

    Joined:
    Jun 3, 2007
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    Cooperation can be called in "Discuss" and choose something like "We're done working with yout"

    No idea on secrecy

    You can't see anything outside the conversation when you're talking to another leader.
     
  10. player1 fanatic

    player1 fanatic Fanatic

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    The only thing I was able to figure out by myself is that "every other" unit adds maintenance.

    If having even number of units (including workers and great people), disbanding doesn't reduce maintenance, but if having odd number of units, disband decreases maintenance cost.

    So... disband in pairs if needed.
     
  11. Joey Numbaz

    Joey Numbaz Chieftain

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    Location:
    Champaign, IL
    Hmmn, strange, I didn't see anything like that. I'll check again, thanks.

    Horrible that they got rid of the toggle . . . were they just asleep at the wheel?
     
  12. MarkJohnson

    MarkJohnson King

    Joined:
    Sep 12, 2007
    Messages:
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    sorry if this has been asked, but how do you disable the advisers constant popups?
     
  13. zagnut

    zagnut Monarch

    Joined:
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    1,096
    Location:
    Randolph, NJ, USA
    Does anyone know what the thinking was in doing away with tech trading? This game is based on the way the actual world works. In real life civilizations trade technologies all the time. Now we have to research the entire tech tree. It doesn't seem reasonable to me. Tech trading was always the best use of diplomacy as far as I was concerned. Did the developers think tech trading made the game unbalanced in some way?
     
  14. Dusk

    Dusk Prince

    Joined:
    Jun 3, 2007
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    There's an option for that in preferences or options or whatever.

    That's not a quick question. I suggest you use the search function, find a thread discussing this topic and post there.
     
  15. Ghorharth

    Ghorharth Chieftain

    Joined:
    Sep 27, 2010
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    what is the better start? +2 food from the grassland or switching to 1 food 1 production for faster scout/worker but slower growth?
     
  16. zagnut

    zagnut Monarch

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    Location:
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    You can adjust the Advisors Level of help in the Options screen. Access it from Menu in the upper right corner.
     
  17. Barking Iguana

    Barking Iguana Chieftain

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    Location:
    Kendall Park (South Brunswick), NJ
    How do you make a public declaration that you're protecting a city-state?
     
  18. Xger

    Xger Prince

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    The bottom option {when you talk to them} is "Offer to Protect" or something like that.
     
  19. Barking Iguana

    Barking Iguana Chieftain

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    That's what I thought, but I'm not seeing it. I have all medieval and three renaissance techs; I should be sing it by now, right? This is for a city-state I'm already allied with.
     
  20. nascarfan999

    nascarfan999 Chieftain

    Joined:
    Oct 3, 2010
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    Click on the city-state and it should be in the list of options at the bottom.
     

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