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Quick Questions / Quick Answers

Discussion in 'Community Patch Project' started by Theral, Aug 23, 2016.

  1. Lissete

    Lissete Chieftain

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    I just want to use the CP and C4DF. Does it work even if I use the CBO version of the manual install as it is?
     
  2. dasaard200

    dasaard200 Prince

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    Aug 9, 2014
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    315
    Overseas city connections are HARBORS, or SEAPORTS, if YOU'RE dropping a city on a coast; allied cities might allow you to land your units, so you could build a new city nearby ...
    but for city connections [harbor, seaport] to work for YOU, it has to be in your city, and you get to build it .
     
  3. ArchangelOfDoom

    ArchangelOfDoom Chieftain

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    Jun 10, 2014
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    Is there an Earth map compatible with Vox Populi?
     
  4. vyyt

    vyyt Deity

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    Jan 28, 2005
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    2,300
    Location:
    Czech Republic
    I think all maps are compatible with VP. Unless they change something in the game. Do you have problems with any particular map?

    If you ask about YNAEMP (which does change/add a ton of things), then try searching the forum, there should be a thread about setting it up correctly. I don't know if it still works.
     
  5. Heinz_Guderian

    Heinz_Guderian Warlord

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    Jan 2, 2020
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    Sweden
    Are the monopolies gained from city states (via statecraft) supposed to give bonuses? I have a monopoly on honey, yet I don't get the 10% culture bonus.
     
  6. Recursive

    Recursive Covets Lands That You Currently Own Moderator

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    I think you need a specific Statecraft policy, but yes. If you have that policy then it's a bug either with VP or whatever mod adds the honey resource.
     
  7. Stalker0

    Stalker0 Baller Magnus

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    Dec 31, 2005
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    main use is to snipe garrisons. If you take out a city’s garrison its defense drops like a stone, allowing you to take it much more quickly. That’s the only real use I have for them...but remember that interception does knock them out, so you’ll need to sweep the area for interception first
     
    Kim Dong Un and James Ryle like this.
  8. CppMaster

    CppMaster Emperor

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    What does this purple yield icon mean on forts?
     
  9. XSamatan

    XSamatan Chieftain

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    Sep 4, 2013
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    Border Growth points = local "culture" that is only used to speed up the acquisition of new tiles by a city working the fort tile.

    Regards
    XSamatan
     
  10. Heinz_Guderian

    Heinz_Guderian Warlord

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    Sweden
    Songhai: Rivers connect cities. Does this mean that I can build partial roads between rivers to connect the cities, as it works with the iriquois?
     
  11. Recursive

    Recursive Covets Lands That You Currently Own Moderator

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    Yup
     
    Skidizzle and Heinz_Guderian like this.
  12. Phosphoraptor

    Phosphoraptor Chieftain

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    Where can i find and edit the game speed modifiers for production cost and gold purchase costs?
     
  13. Eggon666

    Eggon666 Chieftain

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    I'm playing with Rome with the 3rd/4th component. The unique improvement - Latifundium - grants an improved figs tile. Figs look like a luxury, but I can't trade them, they don't appear in the trade menu. Are they a luxury (then why can't I trade them?) or just a bonus resource?
     
  14. Heinz_Guderian

    Heinz_Guderian Warlord

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    No it is just a bonus resource :)
     
    Eggon666 likes this.
  15. doublex55

    doublex55 Prince

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    Jul 3, 2016
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    Hi, is the game currently balanced for events to be turned on or off? Would people consider events being on or off to be the "standard" VP experience.
     
  16. Vhozite

    Vhozite Warlord

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    Is it possible to tweak war weariness values?

    I’ve been kicking Babylon’s teeth in for an entire era on epic speed and he somehow not suffering at all? He’s lost 2 cities and more units that he has citizens left in his empire and is somehow not unhappy.
     
    Last edited: Dec 24, 2020
  17. Recursive

    Recursive Covets Lands That You Currently Own Moderator

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    War weariness is capped at 1/4 of empire population, I think...
     
  18. Unique

    Unique Chieftain

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    May 10, 2020
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    Hello
    I searched the forums & GitHub but did not find the answer: is there a known bug where an attacked AI city magically spawns several units in one turn? It was not given to him by allies.
    This is v12-1-3, Immortal
    Standard install + infoaddict + map pins mod
    Spoiler Magical AI unit spawn :

    Turn 93 : I'm about to attack, his units have just left the city.
    upload_2020-12-24_15-44-45.png

    Turn 94:3 spears appear out of the blue
    upload_2020-12-24_15-45-16.png

    Turn 95: I kill one, but there is more from where that came from: 2 additionnal spears + 1 chariot
    upload_2020-12-24_15-46-38.png


    Savegame included
     

    Attached Files:

    vyyt likes this.
  19. Rean

    Rean Warlord

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    Jun 11, 2016
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    Did he advance to the next era that turn? AIs get a bunch of instant yields for advancing eras IIRC
     
  20. stii

    stii King

    Joined:
    Oct 3, 2010
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    Slower speeds seem to have a scaling issues so that might be the problem.

    It is very possible to get even the deity AI hit the -20% very unhappy penalty by really grinding them down.

    It is also possible that by taking the cities you are making them more happy as a smaller empire is less hit by unhappy although that depends on a lot of factors.
     
    Vhozite likes this.

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