Can you explain to me then how a trade route can finish faster between two obviously further cities than a trade route between two obviously closer cities?
In my current game Edrine to Prague is 4 turns faster than Istanbul to Prague. Also, can you explain the normalized distance? I assume that it is the distance based on terrain. Why does Istanbul to Prague take 4 turns longer despite having 3 turns shorter distance? Is Istanbul so close that it somehow has to make additional trips?
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