I only found time to play five turns. We are going up to Fort Sill, OK, to attend our son's graduation from Basic Training, so no more time in the next few days, either. We learned Military Tradition and started on Astronomy. We will need better boats to cross the oceans. We'll need to get Navigation (Magellan's Voyage) or Magnetism in order to safely traverse the ocean tiles. We might want to consider building Magellan's Voyage, to give us that one extra tile per turn. Science is still rather high, since we do have techs we need to learn. Cavalry are online and headed to the front lines. None have faced combat yet. Two settlers are in route to the front line areas, though there are promising places to place cities along the way. We took one city, Istanbul, from the Ottomans. This has split the Ottomans into two parts, since Istanbul was next to the coast. And it appears we are past the jungle barrier. We have units next to Antalya and might be able to capture it next turn. There is a Spanish settler pair causing traffic problems on our roads to the front lines. We need to have two different routes to get there. We need a group of workers/lslaves near the front line to build roads through jungles and other rough terrain and to build quickly (one turn to move into the tile and enough workers to build the road the next turn). We also need some jungles cleared or some of our Korean cities won't grow very big. We don't need any more libraries or universities. Instead of science farms, we will need tax farms, which will allow us to rush and short rush our military builds.