Teproc
King
Sorry about that, got around to looking at the save finally :
Carthage is a little-food starved rightnow, there's an unimproved (and unworked) sheep tile south that should get a pasture, because we'll want Carthage to grow a lot more if we want it to work University and Writer's Guild specialists. Building a Lighthouse before the Guild seems like a good idea. Yeah it's only one fish, but even then it's basically like a Water Mill.
Looking more closely at it, I'm not a big fan of the fourth city spot. Yes it has a river, but it would have a lot of overlap with our third city, so I think we should settle right were the settler is right now and stop at 3.
If we do decide to settle a fourth city on the riverside coastal hill tile,then our third city should be settled one tile east of where the settler is right now.
For the next production in Utique, I'd suggest a CB, or possibly a Work Boat.
Finally : social policies. It won't be for a while, but we'll definitel have to open a tree before the Renaissance, and I think it should be Exploration. The opener is not that great but still useful in naval warfare, but then Maritime Infrastructure (+3 hammers in coastal cities) and Naval Tradition (+1 happiness for Lighthouses, Harbors and Seaports) are both strong. Another option would be Patronage, but I don't think it'll do as much for us here.
Carthage is a little-food starved rightnow, there's an unimproved (and unworked) sheep tile south that should get a pasture, because we'll want Carthage to grow a lot more if we want it to work University and Writer's Guild specialists. Building a Lighthouse before the Guild seems like a good idea. Yeah it's only one fish, but even then it's basically like a Water Mill.
Looking more closely at it, I'm not a big fan of the fourth city spot. Yes it has a river, but it would have a lot of overlap with our third city, so I think we should settle right were the settler is right now and stop at 3.
If we do decide to settle a fourth city on the riverside coastal hill tile,then our third city should be settled one tile east of where the settler is right now.
For the next production in Utique, I'd suggest a CB, or possibly a Work Boat.
Finally : social policies. It won't be for a while, but we'll definitel have to open a tree before the Renaissance, and I think it should be Exploration. The opener is not that great but still useful in naval warfare, but then Maritime Infrastructure (+3 hammers in coastal cities) and Naval Tradition (+1 happiness for Lighthouses, Harbors and Seaports) are both strong. Another option would be Patronage, but I don't think it'll do as much for us here.