RBC2 - Mesopotamia Phoenicians

Haven't died, just been busy. Will play tomorrow night for sure.
 
OK, preturn checks show us only down Currency to Medes and Mycenae, but we have Math on them. We are absolutely DUSTING the other AI in tech.

We still need almost 1500 VP to put this puppy to bed, but MoM will complete next turn giving us about 1/3 of that total.

Milityarily, we could be doing better, but it ain't too bad either. I'm still not sure why we went to Monarchy rather than Oligarchy. Oligarchy offers lower corruption and waste. I understand that cash rush is nice but we are doing virtual defacit research so ummm....

Well, the current plan I have is this: Finish MoM, finish MT, then beeline the lighthouse techs and win this sucker.

Preturn: I veto the Alchemist shop. (which was a mistake)

IT- Babs kill a couple units and a LOT of bowmen start showing up :( That Archer SOD that Medes has is kinda worrying too. If we had the means of counter attacking it, it wouldnt, but we don't.

We complete MoM :)

[1] Ugarit - MoM -> Palace
We trade a few units with the babs. The RNG wasn't very kind.

IT - Egypt demands one of the 2 contacts they lack... GRRR. I don't want piled on so I cave :(

[2] Time to do some math. We currently need 1005 VP to finish this. The lighthouse is worth 550 (220 shields X 2.5) VP. Each tech we get is worth some VP (at least 55 from here on out) also. I think we can win this by building The Lighthouse, getting some techs, and maybe a short quick strike war on the opponent of our choosing on OUR terms.

Peace, Math, and WM to Medes for Peace, 20g, Currency and Cartography
Peace and WM to Babylon for Peace and WM

The new techs bring us to 4600 VP. So we only need the lighthouse + 350.

Research restarted full blast on Ship Building, due in 7.

IT - Nothing

[3] - [7] Nothing exciting - Building Companion infantry for the Final over the top war. Building Ducts in Tyre and Sidon

[4] Carthage - Worker -> Worker

[7] Tyre completes duct, starts on Worker Housing.

IT - zzzz

[8] Ship Building comes in, giving us annother 55 VP. We have it first :). Research started on Navigation at 90%, due in9, which is one turn before the prebuild. I probably started prebuilding way too early :(. Oh well, better early than late.

SB to Hittites for WM 130g and 6gpt
SB to Medes for 150g
SB to Mycenae for WM and 160g
SB to Sumer for 133g
Then I sell WM's arround and get annother 61g

That should be enough to fuel research for a while :)

[9] Nothing special

IT -nothing

[10] Mycenae now has Architecture at monopoly for 900 or so. No point in buying yet.

Game Status.

VP now stand at 4655, leaving us just 845 to go. We can get the tech for the lighthouse in 6 at 100%. The Palace prebuild finishes in 8. The lighthouse tech should be more than 55 VP because it is more expensive than the techs we have been getting. Even assuming it is 55...

4655 - current
+550 - Lighthouse
+ 55 - Navigation
+ 55 - Architecture (I'm sure it wont be prohibative after its fairly widely known)
____
5315.

Capturing/Razing a size 2 city or two size one ones would give us the 5500 VP. Of course, I just realized the game ends when all 7 wonders are built anyhow (all this math for nothing DOH)...... SO, the game should be over when the Lighthouse finishes in 7 turns so. I SHOULD have been building those Alchemy shops to speed research instead of those CI :blush:. I swaped all cities that can build these in the next 4 turns to these. Maybe we even wana rush a few of them .

GL Charis. Bring home the Baccon for us eh.

The Save

Roster: Charis <- UP NOW
Everyone Else <- Shouldn't see annother turn in this one.
 
The closing bell is about to ring! :goodjob:
Wow, we cleaned the AI's clock in wonders, with 5/6, Mycenae getting
the Hanging Gardens alone.

[0] 800 BC - Going to try to speed us up by one turn, rearrange shields
in Ugarit to be done in 7, rearrange tiles and put one on wealth, and
Navigation is now due in 6.

[3] 740 BC - Some alchemist shops completing reduce time to Navigation by a turn.
I buy Architecture from Mycenae (350g), getting us to one tech away from finishing
the age. (It gives us the Forbidden Palace msg. Maybe we should... not :P )

[4] 720 BC - Sidon setup to finish City Park next turn.
Buy Medicine from Mycenae, and we made the 'Age of Empires' :P They got Monotheism for free.

(IBT) Navigation arrives, Sidon finishes park, we scroll ahead to Ugarit and...

The Great Lighthouse [dance]

Our sixth and final wonder! This of course is followed by:

RBC2-Victory-700bc.jpg


16 hrs, 42 mins. Double the time most folks would take for this scenario,
but by SG standards, a VERY quick one! The replay showed just how much of
a poach the Babylonians committed, and how bad they were repelled. The
game had two great leaders, both for Phoenicia. Tyre and Ugarit were the
number 1 and 3 cities, we were ranking 1 in all but area, disease and mil.

We had 5415 VP's at the end, just below the game limit of 5500. Our top rival
of Mycenae had just 1875. Total number of turns was 105 out of 160, meaning
we each got just 2 turns. 6 of 7 wonders, very well done folks!
Of those 5415 pts, just 3600 were wonders, 1160 by Advance and 355 for unit kill.

Final Score: 8864 Here's the ending map with the last wonder:

RBC2-FinalMap-700bc.jpg


Final save before the victory

Thanks team, a solid victory!

:hammer:
Charis
 
Great job all. This scenareo is deffinately interesting. I wonder why they even bother with the 3rd era techs though. Surely any good player will build the lighthouse before researching those?? Anyway, good job all. I'm ready for the next scenareo :).
 
I've opened discussion of "what's next" in the RB SG discussion thread to let this one come to rest :P

Basically it gives brief descriptions of the other scenarios, and suggests either: Mesoamerica next, an Open SG ala Sirp with an ancient UU bloodfest, or a 'regular' game with one of the new civs.

Please reply in the discussion thread with your interest, Thanks!
Charis
 
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