OK! We're almost set! I've spent several days getting no work done fighting
RL problems that should have have come up in the first place, so pardon the
delay here. I went through all the sign-up requests and preferences, and have
come up with a tenative game and assignment list.
If I missed anyone, made a poor assignment, listed someone as captain who
would prefer not to, or in any other way mishandled things, let me know
Tentative Age of Discovery Game List
(Roughly speaking, most difficult first within each continent. The difficulties
are subject to change, up to each team captain in accord with team preference)
European
- Portugal Sid (T-Hawk)
- Netherlands Dty (Aggie)
- France Emperor but cultural win (Justus II)
- Spanish DG historical conquistadors of the New World (Gobi Bear)
- England Demigod historical piracy game (Bede)
American
- Mayan Deity (Akots)
- Incans Emperor (single city culture - would this be possible as 'No sacrificing'?)
- Iroquois modded game (Caesar Augustus, domination/conquest, Emperor)
- Aztecs Open DG (Charis)
Proposed Assignments:
RBC14
A. Portugal Sid - (T-Hawk), Speaker, Arathorn, Jabah, Charis [Full, 13A squad]
RBC14
B. Netherlands Dty - (Aggie), Yom, Ridgelake [, slot]
RBC14
C. France Emp - (Justus II), Cuivienen, romethemonk [, slot]
RBC14
D. Spanish DG+ - (Gobi Bear), Cuivienen, Hotrod [, slot]
RBC14
E. England DG - (Bede), Sir Bugsy, Deceased Horse, Pokiste, 6thGenTexan [Full]
RBC14
F. Mayan Dty - (Akots), Aggie, Kylearan, Rubberjello
RBC14
G. Incans (Emp) - (Sir Bugsy), Bede, Grimjack [, slot]
RBC14
H. Iroquois - (Caesar Augustus), Deceased Horse, 6thGenTexan [, slot]
RBC14
I. Aztecs Open DG - (Charis) - Open succession game format, no sign-ups.
It's likely we'll get a few others now that the list is set and we're almost ready
to begin. (LKendter for example was a 'pending final list') In games with slots open, the
order of difficulty might go: Aztecs, Spanish, France, Netherlands, Iro.
For the 'historical' games, players in previous posts made excellent suggestions on how to
add some additional flavor to the scenario. I'll let the captains listed here spell that out in
more detail, and seek feedback/tweaks from other players on the team.
We have a few more slots, so continue to sign-up if interested. Feedback and questions are
also welcome! We'll start this weekend (Fri or Sat) if no problems arise here.
Ah, one last important detail -
Version 1.15 of C3C
Thanks,
Charis